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Monster Hunter Rise: Sunbreak contains exactly 3 `trap` instructions, and ghidra currently cannot decompile them, because SwitchLoader does not support A32 instructions. Can this be rectified? In the …
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The latest version of Monster Hunter Rise: Sunbreak will always trigger a full shader recompilation every time the game boots, so long as REFramework is active. Renaming the DLL to disable REFramework…
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Hi, there. Thanks to your greate work that let me enjoy the game. But there is an unknown issue crash the game frequently with reframework.
Here are the log and mini dump files, hopes they can help y…
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[re2_framework_log.txt](https://github.com/praydog/REFramework/files/10714245/re2_framework_log.txt)
After I open the game for a few minutes, the game flashes back
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i found the site
https://steam-wishlist-demos.fly.dev/
i found my ID on my account details
i put it into the box and clicked submit
and got zero feedback anything was happening
several minutes …
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Hello, I would like to share an idea that help people trying to use the website in order to know the chances of getting a monster part.
For example, it would be great to compute the chances of the zi…
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![image](https://user-images.githubusercontent.com/28988901/213754934-03772ee2-1f99-4eb2-972a-8f61a3a755a9.png)
Monster Hunter Rise is not compatible. both with original or renamed file
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To explain a bit of context: Simultaneously Controller+Keyboard/Mouse, **Mixed Input (or Hybrid Input for newer Ubisoft games) for short**, is a Input Method that enables users to use the Gamepad and …
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# Compatibility Report
- Name of the game with compatibility issues: Monster Hunter Rise
- Steam AppID of the game: 1446780
## System Information
- GPU: RX 580
- Driver/LLVM version: 4.6 (Compa…
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### Description
MHR will start and go through the loading screen and Capcom logo, before hitting a black screen and crashing. Error caused by CrashReporter.exe crashing (See logs).
Error is simi…