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Change site to use [11ty](https://www.11ty.dev/) and use a [Giithub Action](https://github.com/alizardguy/actions-eleventy) for builds. This will make it much easier for us to collectively modify part…
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https://users-chis-ke.app.medicmobile.org/board/queue/MOVE_CONTACT_QUEUE?status=failed
```
Error: Job fe9d3d11-21ad-44b6-9682-b21247233ecd failed with the following error: Error: Move contact command…
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**Context and scope**
Move`ids/test_generator.go` into it's own `idstest` package.
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### Current Behavior
There are certain times when `@nx/workspace:move` will not move libraries when I need it to, instead choosing to print up an error (as seen in the appropriate later field, which …
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- [ ] Is unit motion costly?
- [ ] Is laggyness over time in my vscode caused by this or other extensions?
- [ ] does it make sense to move away from generators and move to stepper functions
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Hi! I'm planning on writing a chess engine in rust to learn the language better and I'm looking for a move generator to use. I'm currently in between Pleco and [chess](https://github.com/jordanbray/ch…
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See #104 and #103.
Move to Frontend:
- [x] Species
- [x] Planes
- [x] Deities
- [x] Pricing
Additions:
- [x] Move Quest Idea Generator response text to the Frontend, place dynamic content s…
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Add other "anim generator" requester. Like 3D wireframe, dots animators, Text animator, etc
Always with a vintage look and feel.
https://github.com/Extraltodeus/3D_wireframe_engine
![image](https…
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Pawn promotion and castling both can be optimized by not regenerating all enemy moves each time when its not necessary
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##### **Overview of the issue**
#10686 moved Entity and DTO tests away from `web.rest` layer but related `TestUtil` remained in `web.rest` layer.
https://github.com/jhipster/generator-jhip…