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There is considerable momentum behind Pixar's USD format: [it's used it omniverse](https://developer.nvidia.com/usd), and you can even view in [Preview on mac](https://support.apple.com/en-me/guide/pr…
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### Original issue opened by:
@shaynie
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## Describe the bug
Other example scenes let you drag the entire scene contents by grabbing the description panel and moving it. In the Dialog Exam…
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I've been conducting an evaluation test on unified_3dllm_scene_description dataset with the pretrained generalist ckpt [ll3da-opt-1.3b.pth](https://huggingface.co/CH3COOK/LL3DA-weight-release/blob/mai…
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Right now rendered scenes are pretty opaque. They are hard to parse by machines to extract information about what is being shown and where it is in 3D space.
I would like to propose a solution wher…
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Hi, I'm doing some research which needs a prompt describing the whole scene, I want to know if you have other related data or intermediate data which are helpful? e.g. the type of each scene, etc. Or …
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It would be useful to be able to add clickable links to the scene description.
Proposal: Automatically render all links starting with http:// or https:// using tags.
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0. 整体说明
- 场景文件命名规则:模型名字.所用的loop文件.loop的权重
- 同一个场景可能要切换几种配置渲染几个不同的图
- 渲染的脚本里可以计算一下每个scene所有文件的md5,然后保存在渲染结果的文件夹里,这样每次渲染时候比较一下MD5的值,如果和上次保存的一样,就不用再重新跑这个场景了,如果场景变了哈希就变了,这时候再渲染,这样再更新了个别场景的时候就不用改脚本了,还可以…
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**General**
Unity version: **2023.2.20f1**
Fish-Networking version: **4.5.2R**
Discord link: **[Message](https://discord.com/channels/424284635074134018/1034477094731784302/1300560688673980416)**
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### Description
Unable to parent NetworkObject to a NetworkObject only on client.
### Reproduce Steps
1. Host spawns NetworkObject (DestroyedWithScene = true) and parent it via script.
###…
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**Your Godot version:**
4.3
**Issue description:**
Section entitled "Necessary code" is incorrect or godot has a bug. A VBoxContainer was created in a scene with a root Control node. the VBoxCo…