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**Is your feature request related to a problem? Please describe.**
GPU resets are often very disruptive. For instance, on AMD GPUs, they often kill the Wayland compositor and thus bring down the ent…
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## Objectives
- Convert the shader for the Toon pass to GLSL
- Move the shader to the shaders folder
- Compile offline
- Hook compiler into CMake (?)
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If people want to customize our materials by changing the wgsl, they basically have to copy the wgsl, introduce the custom code in a few places. This works, but everytime that the wgsl changes in pygf…
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[ERROR] shader compilation error for "shader/multi_radixsort.glsl"!
[ERROR] ERROR: 0:82: 'id' : argument must be compile-time constant
ERROR: 0:82: '' : compilation terminated
ERROR: 2 compilation …
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### Describe what you were doing
![Image](https://github.com/user-attachments/assets/0b3978fc-7801-45d2-aa5e-eccf07428ea1)
clicked this blend mode, is this a default name that has nothing tied to it?…
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### Describe the project you are working on
A project with shaders
### Describe the problem or limitation you are having in your project
See https://github.com/godotengine/godot/issues/98759
I a…
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I have a slang file containing two entry points for the vertex and fragment shaders:
```
[shader("vertex")]
VertexOutput vertexMain(VertexInput vertexInput)
{
...
}
[shader("fragment")]
f…
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Hello,
Is there any shader support for this port?
I tried some example projects but for some of them there are graphic glitches or they just crash, at least on PPSSPP.
Thanks.
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I have a windows laptop and Linux (nixos) desktop. I want to use the laptop's keyboard & mouse (and/or trackpad) as if it were the desktop's.
I downloaded and extracted lan-mouse-windows.zip releas…
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Using the 1.0 RC build's OpenGL compute shader renders graphics incorrectly in some instances. Example given here is Pokemon White Version 2. First image shown below is rendered correctly using the cl…