issues
search
NcStudios
/
NcEngine
NcEngine: 3D game engine written in modern C++ and Vulkan
https://ncstudios.itch.io/
MIT License
36
stars
2
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Graphics cleanup for bugs found during smoke test
#658
jaremieromer
closed
1 day ago
0
Skeletal Animation Bug/IndexingError
#657
jaremieromer
closed
1 day ago
0
Refactor updating of descriptor sets - hidden requirement for pointer stability
#656
jaremieromer
opened
1 week ago
0
Updated Readme with new requirements, info, and demo GIF.
#655
jaremieromer
closed
2 weeks ago
0
Update setup-vulkan action
#654
McCallisterRomer
closed
1 week ago
0
Load texture after unload all fails
#653
McCallisterRomer
opened
3 weeks ago
1
Use std::any for user data
#652
McCallisterRomer
closed
3 weeks ago
0
Build separate RtAudio lib
#651
McCallisterRomer
closed
3 weeks ago
0
Combine physics tasks
#650
McCallisterRomer
closed
3 weeks ago
0
Scenes use EcsInterface
#649
McCallisterRomer
closed
3 weeks ago
0
In-place variant construction
#648
McCallisterRomer
closed
3 weeks ago
0
Use appropriate queue for present
#647
McCallisterRomer
closed
3 weeks ago
0
SceneFragment logging
#646
McCallisterRomer
closed
3 weeks ago
0
Particle instancing and alpha sorting
#645
McCallisterRomer
closed
1 month ago
0
Safer buffer handles
#644
McCallisterRomer
closed
1 month ago
0
Ability to inspect scene fragment
#643
McCallisterRomer
closed
3 weeks ago
0
Asset consistency
#642
McCallisterRomer
closed
1 month ago
0
Missing unmap bug + minor gfx tweaks
#641
McCallisterRomer
closed
1 month ago
0
Update Task Dependency Handling
#640
McCallisterRomer
closed
1 month ago
0
Crash on font load with NcGraphics disabled
#639
McCallisterRomer
opened
1 month ago
0
Position/Freedom Constraints
#638
McCallisterRomer
closed
1 month ago
0
Make Joint a Component
#637
McCallisterRomer
opened
1 month ago
0
Freedom constraint warm starting
#636
McCallisterRomer
opened
1 month ago
0
Factor out contact solver
#635
McCallisterRomer
opened
1 month ago
0
Investigate velocity W components
#634
McCallisterRomer
opened
1 month ago
1
Consistent vulkan namespacing in /api/vulkan
#633
jaremieromer
closed
1 month ago
0
Vulkan Hardware Requirements Info
#632
jaremieromer
closed
1 month ago
0
Fix projection failure for curved objects
#631
McCallisterRomer
closed
1 month ago
0
Sticky contacts
#630
McCallisterRomer
closed
1 month ago
0
Took the toon shader from the game jam
#629
jaremieromer
closed
1 month ago
0
Update graphics to abide by hardware limitations
#628
jaremieromer
opened
1 month ago
0
Create Vulkan hardware minimum requirements document
#627
jaremieromer
closed
1 month ago
0
Dynamic descriptor pool allocation
#626
jaremieromer
opened
1 month ago
0
Consistent ::vulkan namespacing throughout the api/vulkan files.
#625
jaremieromer
closed
1 month ago
0
Mipmap support
#624
jaremieromer
closed
1 month ago
0
Configurable wireframe colors
#623
McCallisterRomer
closed
1 month ago
0
Add SparseMap
#622
McCallisterRomer
closed
1 month ago
0
Support true 'Per Frame In Flight' rendering
#621
jaremieromer
closed
1 month ago
0
WireframeRenderer instancing
#620
McCallisterRomer
opened
1 month ago
0
Particle instancing
#619
McCallisterRomer
closed
1 month ago
0
Fix uninitialized bufffer frames
#618
McCallisterRomer
closed
1 month ago
0
Add debug rendering for contact points
#617
McCallisterRomer
closed
1 month ago
0
Allow simulation pause/step
#616
McCallisterRomer
opened
1 month ago
0
Investigate sliding stability
#615
McCallisterRomer
closed
1 month ago
0
Asserts on joint values
#614
McCallisterRomer
opened
1 month ago
0
Barycentric projection failures
#613
McCallisterRomer
closed
1 month ago
0
StepTimer
#612
McCallisterRomer
closed
1 month ago
0
Set dependencies within task phases
#611
McCallisterRomer
closed
1 month ago
0
Create separate update/render task graphs
#610
McCallisterRomer
closed
1 month ago
0
Add PerFrameRenderState queue
#609
McCallisterRomer
opened
1 month ago
0
Next