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### Description
To repro, modify `examples/webgl_shadowmap.html` by passing `reverseDepthBuffer: true` into the `WebGLRenderer` constructor.
To get anything to render at all, you will also need to…
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##### Minetest version
Commit: c47313db65f968559711ac1b505ef341a9872017
```
$ minetest --version
Minetest 5.5.0-dev-c47313db6 (Linux)
Using Irrlicht 1.9.0mt2
Using Lua 5.1.5
BUILD_TYPE=Release
…
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Follow this tutorial https://www.youtube.com/watch?v=CAMvRfN14r0
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We should implement cascaded shadow mapping to improve the quality of shadows.
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I've found references to a shadow dance fix, but I can't find the fix itself.
I have tried to remap the bar state:
![image](https://user-images.githubusercontent.com/40223388/106305444-50dcf480-6222…
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Currently broken, needs to be revised and fixed
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weil warum nicht? :D
Entsprechende Texturen etc. aus dem GBuffer ziehen
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**Describe the project you are working on:**
A demo scene and a 3rd person game
**Describe the problem or limitation you are having in your project:**
I got POM to work which was was nice altho…
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Under very shallow angles, especially in conjunction with normal mapping, shadow acne can occur with the built-in shadow mapping. DepthOffsetAttrib is not sufficient at addressing these issues as it …
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# [Computer Graphics] #15. 쉐도우 매핑 | Dandi
한정현 컴퓨터 그래픽스 강의 15장 정리
[https://choi-dan-di.github.io/computer-graphics/shadow-mapping/](https://choi-dan-di.github.io/computer-graphics/shadow-mapping/)