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GameDemo
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2021就職
#54
LeeMcQueen
closed
2 years ago
2
2021/12/07
#53
LeeMcQueen
opened
2 years ago
0
motion matching !!!!!!!
#52
LeeMcQueen
opened
2 years ago
0
TODO list
#51
LeeMcQueen
opened
2 years ago
0
关于四元数
#50
LeeMcQueen
opened
2 years ago
0
布料的黑客帝国效果 就是附加纹理在网格上面成三角函数运动和闪动
#49
LeeMcQueen
opened
2 years ago
0
IK 资料
#48
LeeMcQueen
opened
2 years ago
0
布料掉落
#47
LeeMcQueen
closed
2 years ago
1
草地阴影
#46
LeeMcQueen
opened
2 years ago
2
布料碰撞 地面&球体
#45
LeeMcQueen
closed
2 years ago
1
GrassesShadowMapping
#44
LeeMcQueen
opened
2 years ago
0
Shadow Mapping 阴影
#43
LeeMcQueen
opened
2 years ago
8
IBL 镜面反射IBL
#42
LeeMcQueen
opened
2 years ago
0
PBR 次世代渲染效果
#41
LeeMcQueen
opened
2 years ago
2
2021/10/28 1.水面的反射相机是固定值 2.主角的光线和相机是固定值
#40
LeeMcQueen
opened
2 years ago
3
fire simulation 火焰模拟
#39
LeeMcQueen
opened
2 years ago
1
多光源 1.固定光(环境光 漫反射 镜面反射) 2.点光源 3.聚光灯
#38
LeeMcQueen
opened
2 years ago
0
运动模拟 motion matching
#37
LeeMcQueen
opened
2 years ago
0
光线最后统合 lightFunction 基于冯氏光照
#36
LeeMcQueen
opened
2 years ago
0
Assimp normalMap
#35
LeeMcQueen
opened
2 years ago
7
add FluidSimulation
#34
LeeMcQueen
opened
2 years ago
5
水面波动
#33
LeeMcQueen
opened
2 years ago
0
skeleton animation fragmentShader
#32
LeeMcQueen
closed
2 years ago
2
Grass ( tesse&tessc&compute shader ) ( renderer ) 2021/11/02
#31
LeeMcQueen
opened
2 years ago
7
onlyBallCollisionResponse
#30
LeeMcQueen
closed
2 years ago
0
storeDataInAttributeList
#29
LeeMcQueen
opened
3 years ago
0
water FBOs
#28
LeeMcQueen
closed
2 years ago
12
guiTexture
#27
LeeMcQueen
closed
2 years ago
4
Magnitude Grasses
#26
LeeMcQueen
opened
3 years ago
0
fix terrain
#25
LeeMcQueen
closed
2 years ago
0
waterRenderer fix plan
#24
LeeMcQueen
closed
2 years ago
7
skeletonAnimation system ReMake
#23
LeeMcQueen
opened
3 years ago
1
watershader.h
#22
LeeMcQueen
opened
3 years ago
2
Loader Texture 中文注释
#21
LeeMcQueen
opened
3 years ago
0
struct Ball 中文注释
#20
LeeMcQueen
opened
3 years ago
0
collisionResponse 中文注释版
#19
LeeMcQueen
opened
3 years ago
0
normalMap function
#18
LeeMcQueen
opened
3 years ago
0
fragmentShader emission function
#17
LeeMcQueen
opened
3 years ago
0
fix clothSim
#16
LeeMcQueen
closed
2 years ago
0
Plan (Now #12)
#15
LeeMcQueen
opened
3 years ago
1
std::vector<XXXX*>test1 & std::vecotr<XXXX>test2 problem
#14
LeeMcQueen
opened
3 years ago
2
【Skeleton Animation】 AnimaModelLoader.cpp GetSet
#13
LeeMcQueen
opened
3 years ago
0
【Mass Spring】pin check
#12
LeeMcQueen
opened
3 years ago
0
【ReMake】 loader
#11
LeeMcQueen
closed
2 years ago
0
【add】 AnimaLoader
#10
LeeMcQueen
closed
2 years ago
0
2021/07/09 ToDo
#9
LeeMcQueen
closed
2 years ago
0
AnimaShader.h
#8
LeeMcQueen
opened
3 years ago
1
Skeleton Animation Remake
#7
LeeMcQueen
opened
3 years ago
0
Animation class
#6
LeeMcQueen
closed
2 years ago
0
BoneTransformTrack class
#5
LeeMcQueen
closed
2 years ago
0
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