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Hi, I'm attempting to use `spine-cpp` with [cpm](https://github.com/cpm-cmake/CPM.cmake) by:
```
CPMAddPackage(
NAME spine-runtimes
GIT_REPOSITORY https://github.com/esotericsoftware/spine…
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SPINE资源版本:3.8.99
错误信息:
file:///C:/Users/xxxxx/AppData/Roaming/npm/node_modules/spine-exporter/node_modules/@node-spine-runtimes/core-3.8.99/dist/AssetManagerBase.js:26
error(err.respons…
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## 背景
Spine 是天然支持换肤的,但是只能够基于原始导出的图集来进行换肤,比如:
![image](https://github.com/user-attachments/assets/b6100675-5af5-4ef9-830c-796b69925698)
这是官方混搭示例的图集,无论是混搭部件,亦或者是整体的皮肤替换都是基于导出的这一张图集进行操作的。
然而,当皮…
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[Ticket #193787]
Feature Type: feat_addition_ide
Description: Currently, we can only set 1 active Skin per Spine sprite because trying to code in another Skin will override the previous active Skin. …
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"We have closed 200+ runtime issues since the 3.6 release, including bug fixes and requests for enhancements"
http://esotericsoftware.com/blog/Spine-3-7-released
Can you update to latest version p…
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i am not able to build it. I tried importing the gradle project to IDEA and also tried with gradle command line tool. I am getting these errors. I don't have any experience with gradle, please help.
…
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- ‘setAnimation ’causes a lot of memory request calls
AnimationState::computeHold will result in a call to _propertyIDs.addAll(), which will result in a large number of Entry objects being crea…
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I have tested with iphone 12 mini - iOS 16.6.1
spine-ts/spine-player.
https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-ts/spine-player
The issue is that when you leave the spin…
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### Tested versions
- Reproducible in 4.2-stable, debug build
- Not reproducible in 4.1*, 4.0*, 3.5*
### System information
macOS Sonoma 14.1.1 (23B81)
### Issue description
Upon running the God…
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It would be nice if the Godot integration supports the 3D system as well. The game we're making is 2D, but Godots 2D system is limited, forcing us to switch to 3D.
By the way, I'm currently maintai…
julhe updated
2 months ago