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With the JavaScript port MicropolisJS, I remember I found and fixed a bug in the scanning (?) logic that was preventing trains from being generated.
It looks like the same bug exists in MicropolisE…
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There are a lot of cases in which a Kunai gets stretched in length and width after hitting/killing an enemy.
Additionally, most of the time Kunais do not stick to the body part they hit, instead they…
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how add shaders to sprites? or change color?
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### Hintergründe
- [x] mystischer Wald (lila) ~Jo
- [x] dunkler Wald (blau) ~So
- [x] Sumpf (grün) ~Jo
- [x] Apokalypse (gelb)
- [x] Mesa (orange) ~So
- [x] Eyeländ (rot) ~Jo
- [ ] (floor is…
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### Severity
Low
### Short Description
Walls on Lavaland Prisoner Ruin sprites are black
### Reproduction
1. See
### Round ID
Round #53251
### Test Merges
#22265 #22269 #223…
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When a point intersects a line in the hitbox you get false positives.
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Lichess stores all its piece sprites as vector graphics (see [here](https://github.com/lichess-org/lila/tree/master/public/piece/cburnett), for example) and each piece is less than 1KB in file size. I…
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It would be great to add sprites for characters such as the main heroes and famous trainers.
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**Description**
This is relatively minor as far as "refactors j-gynn has got involved in" go. Since there are now multiple things pulling from `sprites.Sprites` (clan sprites and cat sprites), I woul…
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**Describe the bug**
Sprites without the `fullbright` spawn flag are rendered as fullbright
**To Reproduce**
Steps to reproduce the behavior:
1. make a map with a non-fullbright sprite
2. put i…