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In textbased mode (personally I prefer textbased mode better, so I use it instead of Cyberpunk) there is no way to access the Konchiwa lottery-like game or the Daily Rewards. So I have to keep switchi…
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@drypycode ,
The implementation is a little weird. When you run the program it prompts you to start the game in the textbased version rather than in GUI version. GUI version starts only when you in…
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It appears there is no version key encoded in an inkpad file. If so, I would like to suggest the following:
It would be useful to transition to encoding textbased values. Textbased values are platfor…
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**Bug report**
![image](https://user-images.githubusercontent.com/4799292/177530274-981f58a6-97e0-44fd-809a-04b0dc3ad8ff.png)
The text contain non ascii chars. The content of text/plain should s…
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Using branch: TextBased_ADD_Rules
If a player comes across another character then they'll have the ability to fight.
If the character is an enemy then the enemy may strike first.
Hit points are use…
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[Dave Yarwood](http://blog.djy.io/): Adzerk
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**Kibana version:**
8.9
**Describe the bug:**
New Lens visualizations are being saved with the `datasourceStates.indexpattern` key in the saved object.
**Steps to reproduce:**
1. Create a new…
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Since I want this to eventually deliver stats to a chat or website it doesn't actually _need_ a GUI. All that GUI generating code needs to be deleted for the main_textbased branch, but I will save it …
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Since the file format is json a textbased merge can be done. But a visual merge might be more intuitive.
The idea is to open an existing excalidraw file and import it into an new layer -> each file …
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Since Im looking for a tool for modelling and simulation of FSM, BPMN, Petri Nets and Markov Chains, OpenPonk seems to be a great solution. Now Im just curious how efficient (may say quick) a modellin…