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**Describe the bug**
When a city is destroyed, tiles around it are incorrectly set to neutral tile ownership, even when another (older) city covers some or all of those tiles. Borders are correctly r…
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I'm feeding the parsed level to a build dependency tool and it would be useful for me to get access to the full file paths for external tile sets so that the built level can depend on those too.
Ha…
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Previously I attempted to use pyvips to write a (big) tiff tile-by-tile, but that is not supported yet: https://github.com/libvips/libvips/discussions/2860. Since I can now map #4223 a VImage to a pyv…
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We use _ipp_ for distributed processing of large topographic data sets. Therefore, we typically split the data set into spatial tiles. Each tile is then distributed as separate task through _ipp_. To …
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You can download multiple caches and see them in the layer picker, but only the most recent is visible on the map. This wasn't consistent among users, some said they could see all caches, some could o…
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## Bug Description
While completing testing on Key Metric Widget, I noticed that the `Top cities driving traffic` metric tile has a `[not set]` entry appearing. I feel we need to filter these out f…
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**Describe the bug**
Cannot move window to tile on other monitor with keyboard shortcuts
**To Reproduce**
- Set Keybindings for "Move window to right tile" and "Move window to left tile".
- Foc…
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### Describe the project you are working on
I am developing a 2D tile-based game where precise control over where tiles can be placed is crucial. The current TileMap system allows drawing tiles anywh…
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Edit: This behaviour seems to occur with other applications too. Check comment for a better description with a video.
After exiting fullscreen on Firefox, the window sometimes starts behaving as if…
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### Tested versions
- Reproducible in: v4.3.stable.official [77dcf97d8]
- Non reproducible in: v4.2 (as TileMapLayer does not exist)
### System information
Godot v4.3.stable - Windows 10.0.22631 -…
mpest updated
2 weeks ago