-
I'm trying to use `[SerializeReference]` with `[ReferencePicker]` to render inspector for something similar to this
```csharp
public interface IRefInterface { }
[Serializable]
public class RefCl…
-
For some reason I can't explain, I get an exception when one of my graphs is open, I recently updated from v1.0.0 to v1.0.5 .
The problem with this error is that the graph becomes impossible to edi…
-
我用Unity2021.3.43f1打开运行,报错:
InvalidOperationException: The previously scheduled job DynamicBoneManager:FinalJob reads from the Unity.Collections.NativeList`1[DynamicBoneBeta+Particle] FinalJob.Parti…
-
bunch of bugs on this newer version tested on develop branch
`NullReferenceException: Object reference not set to an instance of an object
—
System.NullReferenceException: Object reference not se…
XeonG updated
4 weeks ago
-
The addressable scenes do not have an extension in our project, so the scene detection fails on trying to run string replace where the source string ends up being an empty string.
The offending lin…
bnezo updated
2 months ago
-
## Environments (please complete the following information):
- UniVRM version: `0.122.0 & 1.0?`
- Unity version: `Unity-2022.3.6f1`
- OS: `Windows 11`
## Describe the bug
When I try to exp…
-
Original title: [BUG] vpm-resolver cannot upgrade packages depends on both SDK Base and VRCSDK Avatars due to `3.1.x`
**Describe the bug**
vpm-resolver cannot upgrade packages depends on both SDK …
-
Mod manager crashes after 6.0 update with below error.
[Error : Unity Log] TypeLoadException: Could not load type Timberborn.MainMenuScene.MainMenuPanel, Timberborn.MainMenuScene, Version=0.0.0.0,…
-
UIElements (runtime) is coming with very good performance, and this talk https://www.youtube.com/watch?v=t4tfgI1XvGs shows a really promising tool to build it. Well, at some point I want everything to…
-
I am unsure if it's because the structure changed with a new update, or if I'm doing something wrong, but the editor gets the following error when trying to load the base character moveset, while load…