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Thank you for developing this amazing framework.
Currently, when using SerializedReactiveProperties with Odin inspector, there is an error when changing their values in the inspector.
https://gi…
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Transferred from Jira (UUM-19493) because this ticket is a bug in the BuildReportInspector.
How to reproduce:
1. Go to “Edit the system environment variables” > “Environment Variables…” > “New”
2…
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When i try to visualize constraint constraint parameters in the Inspctor interface, there are some bugs in the rendering that can actually affect the display and debugging of the values because the Co…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
A clear and concise description of what the issue is.
**Your Setup (please complete the following information):**
…
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Like in Unity, would it be possible to add a lock/hide for the Hierarchy? So I don't accidentally click on the parent object. Don't have to have it jumbled and cluttered by adding it beside every item…
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Hey! I've been trying TinkStateSharp on some projects to replace my home-made observable state solution that requires manual binding so that the bindings are auto-generated. It works mostly great so f…
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### Describe the bug?
I can't play with Unity Native Playback Engine. But I can play with LibVLC.
![image](https://github.com/user-attachments/assets/42a0b64f-e128-4dfd-a59b-af6712672637)
LibVLC'…
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### Description
AnticipatedNetworkTransform breaks InLocalSpace configuration.
### Reproduce Steps
1. Add AnticipatedNetworkTransform component to any GameObject with NetworkObject.
2. Enabl…
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Unexpected layer enum behavior
**Expected behavior**
When selecting layers in the inspector with parent box fields
**Code Sample**
```csharp
[System.Serializable, DeclareFoldoutGroup("Rayca…
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So, I download from get git hub first everything was setup from adding in the ssgi in urp render and looking at the camera inspector, but it didn't work. then using unity package manager url I added t…