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Hi, I'm trying to find a good reverb for streaming audio in unity with OnAudioFilterRead. I managed to get Freeverb working in an older Version approximately like this:
` fluid_revmodel Reverb =…
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### Description
Previously I had been able to make automated builds on `macos-latest` but recent changes seem to have broken this.
I get an error about FMOD trying to initialize but then failin…
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**Describe the bug**
`meson setup --help` prints confusing information for the options `--unity-size` and `--python.bytecompile`.
It looks like the supported values are listed here instead of the de…
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Set up the Unity project with all the XR tools required for developing the game. Ideally set up in new branch, verify everyone can run and use it, then merge back onto main.
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
A clear and concise description of what the issue is.
**Your Setup (please complete the following information):**
…
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Start Unity Catalog (UC) server:
```
bin/start-uc-server
```
bin/uc table list --catalog unity --schema default
```
┌────────────┬────────────────┬────────────────┬────────────────┬───────────…
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### Describe the Issue
Attach to Unity fails.
### Steps To Reproduce
1. Show and Run Command > Attach Unity Debugger
2. Failed to attach Debugger
### Expected Behavior
Failed to attach…
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## Issue
* There should be the initial Unity project files that should likely be blank.
* This is a Virtual Reality Project. There should be documentation on the setup of the project to contribute t…
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**Issue**
When using mediaPlayer.Info.IsPlaybackStalled(), it doesn't do anything when building for Android. However it does work in editor.
**Setup**
- Unity version: 2021.3.33f1
- AVPro Vide…
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I've not been able to find a tutorial that specifically shows how to use EOS Connect API with Google as an identity provider for Android mobile platform. I've pieced together the two halves from othe…