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Following with our talk on [15572](https://github.com/eclipse-sumo/sumo/issues/15752)
I am running a co-simulation of Unity and SUMO where I controlled a car (called it as ego car) in sumo from Unity…
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The pick and place operation should be implemented to move a rigid body from one point to another using Unity's own physics and the URDF controller from the cobot.
- Operational invocations should …
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Review and add new nodes and functions for balance of SG to ASE remap page:
**//////////////////// - Completed waiting review - ////////////////////**
- [ ] **Decal Edge Mask** -> Completed wa…
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We should add a section to the Physics manual to show how to subscribe to the physics tick events in order to mimic what people are used to for `FixedUpdate`.
- This section should [get the simulatio…
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loading inital scene graph from ../data/test_init_env/InDistributation.p
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connecting to ../virtualhome/simulation/unity_simulator/v2…
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so i made an issue before and a guy said how to fix that, i think its Lex Leoo, anyways, here is the fix:
Edit > Project Settings > Physics (Not Physics 2D) > Change The Simulation Mode To > Update…
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Hey there 👋 ,
I'm testing Whisper.unity on VisionOS. And what it looks like is that we **can't run Metal on VisionOS.**
What I did:
- I tried to modified the Libwhisper_metal (in MacOS) plu…
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Hello, when i try to run ```bash scripts/llm_collection.sh``` to generate the training corpus for "MLDT", i got the error :
Traceback (most recent call last):
File "/share/home/202320143457/guo…
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### Is your feature request related to a problem? Please describe.
At the moment, the particle system used in Resonite is a hybrid of Unity's system with some custom code for handling emissions and c…
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## Goal
Support non-60hz display rates. This includes:
- the 50hz standard used in Europe, Australia, New Zealand, and parts of Africa, Asia, and South America.
- high refresh rate displays (…