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Hi. Do you have some solution for use potree with webvr?
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Is it possible to use cobweb with WebVR?
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With [WebVR](http://tyrovr.com/2014/06/29/three-vr-renderer-tutorial.html) picking up speed, it'd be interesting to start investigating supporting it with a small collection of modules. Namely:
- Calc…
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Hi Vastiriano,
We really love the Force-Graph-VR but since the update from Google chrome to version 79 our Graph-VR is not working anymore
Only 'error' a get is this one:
VM1014 3d-force-grap…
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Integrate WebVR rendering into x3dom. See previously made/adapted examples that enabled WebVR 1.0 support (https://github.com/mkeblx/x3d-webvr-demo).
But this is cumbersome: need to create rendert a…
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`GamepadHand`, `GamepadPose`, `pose`, and `hand` in https://w3c.github.io/gamepad/extensions.html were only used for WebVR, which is deprecated in favor of WebXR where this functionality is addressed …
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Can use aframe.io or a similar library
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WebXR is the new WebVR and WebVR has been deprecated for a while now.
This issue tracks deleting WebVR support from Exokit, and whether there are any use cases that would be hindered by doing that.…
avaer updated
5 years ago
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Ganja.js should make it possible to view the scene on a VR device. I suspect this involves rendering it for two cameras - one each for left and right eye - and then responding to the head movement by …