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Would it be possible to crack seeds for TerraformGenerator, Iris or Terra? Just some of the most used. I have no idea if they implemented measures to prevent this. I feel like anti seed cracking scene…
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### Game and System Information
- **Version:** Battle for Wesnoth v1.19.2+dev (31658e2587d-Modified) arm64 (Modified is a lie, it's added because of untracked files for some reason)
- **OS:** macOS
…
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### What happened?
Description: Exception in server tick loop
java.lang.IllegalStateException: Biome source config is not set
at org.betterx.betterend.world.generator.TerrainGenerator.initNoise(…
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### Modpack
FTB Unstable 1.21
### Modpack version
1.1.0
### Has the pack been modified
No
### Log Files
https://pste.ch/funuteviri.rb
### Describe the bug
# Initial issue and fix
We had a …
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Minimum reproducible example:
```python
from typing import Optional, override
from uvtrick import Env
def no_externals(hello: str):
return None
def with_typehint(hello: Optional[str]):…
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### Information
* **Server version:**
This server is running Paper version git-Paper-388 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: 93a848c)
* **Full output of `/mv vers…
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- Implement a fingerprint generator for generating real-world HTTP headers.
- Integrate it into [HttpxHttpClient](https://github.com/apify/crawlee-python/blob/master/src/crawlee/http_clients/httpx.py…
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**Describe the bug**
The text for the tips and the random name generator on the world creation screen doesn't get translated even if their translated line is present in the language pack lang file.
…
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Can you add a own plot generator for each world? Because then you coud have CBWater with water roads, CBLava with lava roads or CBCactus with no grass, but cacti! Or is this not important enough?