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Shadeup
A language for WebGPU that makes writing shaders easier
https://shadeup.dev
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Shadeup compiler output failing with `useAnimationFrame = false`
#16
AskingQuestions
opened
4 months ago
0
New compiler tooling and package overhaul
#15
AskingQuestions
closed
7 months ago
0
UE5.3 Passing StructuredBuffer to Shader
#14
ChrisSchroeder01
opened
9 months ago
1
UE5.3 Compile Errors : error LNK2019: unresolved external symbol
#13
ChrisSchroeder01
closed
9 months ago
5
UE5.2 compatibility - Indirect instancing
#12
NicoBrug
opened
12 months ago
0
UE5.3 compatibility - getting errors in compute shader base
#11
SalvatoSC
opened
1 year ago
3
How to pass "Shared" buffer between Shader1 and Shader2 and Vertex Factory without CPU reading
#10
Zifkan
closed
11 months ago
3
[Example Indirect Instancing] Error: "DrawsVelocity is not a member of FPrimitiveUniformShaderParametersBuilder"
#9
roadstargames
closed
1 year ago
2
Pass Buffer<float4> into compute shader
#8
Zifkan
closed
1 year ago
4
[Base Computer Shader]: Output is always 0 in UE5.1.1
#7
roadstargames
closed
1 year ago
2
Cannot compile compute shader with material graph on 5.1 on macOS
#6
TheEnbyWitch
opened
1 year ago
3
Windows 10: The term 'shadeup' is not recognized
#5
Filip-Anicic
opened
1 year ago
1
Cannot run "Bare-bones material graph evaluation" example
#4
oktomus
closed
1 year ago
5
Zip decompression archive
#3
colinbouvry
closed
1 year ago
1
No issue : Add internal texture and uniform params to ComputeShader_rt
#2
colinbouvry
opened
1 year ago
6
Support UE5.1
#1
colinbouvry
closed
1 year ago
15