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Auburn
/
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
http://auburn.github.io/FastNoiseLite/
MIT License
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C and HLSL ports
#45
Rover656
closed
4 years ago
0
Another OpenSimplex2 3D optimization
#44
KdotJPG
closed
4 years ago
0
More Simplex / OpenSimplex2 2D optimizations
#43
KdotJPG
closed
4 years ago
0
Opensimplex2S, Improved Gradients, Domain Rotations, ...
#42
KdotJPG
closed
4 years ago
1
OpenSimplex2 & Rearrangement, Misc
#41
KdotJPG
closed
4 years ago
0
Added some cmake support
#40
thisisleobro
closed
4 years ago
0
FastNoise Lite: PreviewApp
#39
Rover656
closed
4 years ago
0
Weird artifacts in noise
#38
sietse85
closed
4 years ago
2
‘zs’ may be used uninitialized in this function
#37
1Hyena
closed
4 years ago
5
dereferencing type-punned pointer will break strict-aliasing rules
#36
1Hyena
closed
4 years ago
2
Compilation warning
#35
1Hyena
closed
4 years ago
3
Added cmake build file
#34
henne90gen
closed
4 years ago
1
Question: Can I make tileable(seamless) textures?
#33
lazzy07
closed
4 years ago
3
Question: Exact bounds on output?
#32
Yitzi2
closed
4 years ago
1
Preview Tool 3D Up/Down button - invalid format of string
#31
sppmacd
closed
4 years ago
0
adding 4D Simplex Fractal noise
#30
charlesangus
closed
4 years ago
3
Compilation Issue in VS 2017
#29
hak33m16
closed
6 years ago
1
Declaration error in myNoise object
#28
Underbrine
closed
6 years ago
7
Compilation warning
#27
mika314
closed
4 years ago
0
Implementation of multifractal noise
#26
thomasp85
closed
4 years ago
17
Range 0 - 1
#25
levonravel
closed
6 years ago
2
Ability to forward declare FastNoise enum types
#24
hugoam
closed
6 years ago
1
Ranked 4D Simplex Noise
#23
Markyparky56
closed
6 years ago
0
Improved 4D Simplex Noise
#22
Markyparky56
closed
6 years ago
3
Adding support for periodic noise 2d/3d
#21
realisim
closed
6 years ago
5
Possibility to generate periodic noise
#20
realisim
closed
4 years ago
0
FastNoise C# and C++ produces a different value
#19
togun2sonak2
closed
6 years ago
1
What are the min and max values which can be returned ?
#18
cgiles
closed
7 years ago
2
Simplex4D doesn't work anymore
#17
croquelois
closed
7 years ago
1
Same seed produces different noise depending on OS?
#16
a-day-old-bagel
closed
6 years ago
5
Fix implicit cast from double to float
#15
grind086
closed
7 years ago
0
Question: Gradient Perturbation Usage
#14
chris-pikul
closed
7 years ago
5
Preview Tool Source Code
#13
agaubatz
closed
4 years ago
5
Incorrect class initialization
#12
sevstels
closed
7 years ago
2
(FEATURE) Add export option from preview tool
#11
jjxtra
closed
4 years ago
1
(minor) remove redundant semicolon
#10
nlguillemot
closed
7 years ago
1
m_cellularNoiseLookup ownership
#9
nlguillemot
closed
7 years ago
1
various refactorings
#8
nlguillemot
closed
7 years ago
1
Help for Generating Minecraft like Noises
#7
hasanbayatme
closed
7 years ago
2
how do I use this? I'm new to this.
#6
IPleaseHelpI
closed
7 years ago
3
No such thing as position warp?
#5
alexwaeseperlman
closed
7 years ago
7
Tiling Noise
#4
JSandusky
closed
8 years ago
1
Patent Issue
#3
zauberparacelsus
closed
8 years ago
4
Simplex noise patent issue
#2
Zylann
closed
8 years ago
3
reserved identifier violation
#1
elfring
closed
8 years ago
7
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