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wh40k-10e
Warhammer 40,000: 10th Edition
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[Anon] Chaos - World Eaters: Khorne Battleline doesn't count as Khorne Battleline
#2441
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Necrons: Can only select one weapon for all models in the unit
#2440
NewRecruitAnon
closed
1 week ago
1
[Anon] Aeldari - Ynnari: drukhari scourge weapon selection
#2439
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Adeptus Custodes: Missing wargear options
#2438
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Orks: The Deffkilla Wartrike doesn't have access to enhancements in Kult of Speed.
#2437
NewRecruitAnon
closed
1 week ago
1
[Anon] Chaos - Thousand Sons: Echoes of the warp mentions reducing stratagem to 0CP
#2436
NewRecruitAnon
closed
1 week ago
0
[Anon] Imperium - Astra Militarum: Las Pistol on the Standard Bearer
#2435
NewRecruitAnon
closed
1 week ago
0
[Anon] Imperium - Adeptus Astartes - Black Templars: No enhancements appear for Grimaldus as my epic hero.
#2434
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - T'au Empire: Crisis Suit Units allow for up to 5 Shas'Ui
#2433
NewRecruitAnon
closed
1 week ago
1
[Anon] Aeldari - Drukhari: clicking on detachment in the configuration tab on the left-hand side inspector causes you to gain an additional attachment that you cannot get rid of, exiting the right-hand side inspector also adds yet another detachment that also cannot be removed.
#2432
NewRecruitAnon
closed
1 week ago
1
[Anon] Chaos - Chaos Space Marines: Enhancment: Intoxicating Elixir missing
#2431
NewRecruitAnon
closed
1 week ago
0
[Anon] Imperium - Adeptus Astartes - Blood Angels: BA Captain should have oath of moment
#2430
NewRecruitAnon
opened
1 week ago
0
[Anon] Aeldari - Craftworlds: Craftworld Aeldari Storm Guardians do not return an error when listed with more than 2 power swords. When building the unit, two models can be given fusion guns and power swords and two models can be given flamers and power swords, resulting in a unit listed with four power swords
#2429
NewRecruitAnon
opened
1 week ago
0
[Anon] Aeldari - Craftworlds: Craftworld Aeldari Corsair Voidreavers returns an error in legal units, "Corsair Voidreavers has 1 selections too many of Voidreaver with shuriken cannon (max 0)" when the unit contains 10 models
#2428
NewRecruitAnon
closed
1 week ago
1
[Anon] Aeldari - Craftworlds: Aeldari Dire avenger exarch when equipped with two shuriken catapults should increase the 5 man squads profile to shuriken catapult (x6) currently only boosts it to (x5)
#2427
NewRecruitAnon
closed
1 week ago
0
[Anon] Imperium - Adeptus Astartes - Blood Angels: Remove mephistons psychic hood rule he doesn't have one.
#2426
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Necrons: There are no crusade rule options
#2425
NewRecruitAnon
closed
1 week ago
0
Tau Devilfish's smart missile system number of attacks is wrong
#2424
Settenano
closed
1 week ago
0
[Anon] Xenos - T'au Empire: No ethereal in T'au list
#2423
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Adeptus Astartes - Blood Angels: Death Company Marines with Bolt Rifles entry is bugged.
#2422
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Agents of the Imperium: Canis Rex does not have lone operative.
#2421
NewRecruitAnon
closed
1 week ago
1
Sanguinary Guard allowing all Inferno Pistols.
#2420
zeoevil
closed
1 week ago
1
[Anon] Imperium - Adeptus Astartes - Space Wolves: Despite equipping stormshields on my squad of wolfguard terminators, the models only have 3 wounds per.
#2419
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Orks: Incorrect error when Boyz select two Rokkit launchas
#2418
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - T'au Empire: For Tau Mont'ka ability, lethal hits and assault are reversed.
#2417
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Orks: beast snagga boys should be 105 points
#2416
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Orks: boys are 85 points
#2415
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Tyranids: Whenever I click the Detachment tab it adds says I added a new detachment and I have too many detachments
#2414
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Adeptus Astartes - Space Wolves: The weapon selection for the Wolf Guard option in Exterminator armor is incorrect, it does not allow individualizing the weapons of the miniatures.
#2413
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Adeptus Mechanicus: Servo Arm has Strength 8
#2412
NewRecruitAnon
closed
1 week ago
0
[Anon] Aeldari - Craftworlds: Wraithknight only has access to one suncannon
#2411
NewRecruitAnon
closed
1 week ago
1
[Anon] Aeldari - Craftworlds: No option to give Wraithknight second wraithcannon
#2410
NewRecruitAnon
closed
1 week ago
1
[Anon] Xenos - Necrons: For Necrons, the standard overlord model should have an option to take an Overlord’s Blade by itself so that you can also take a resurrection orb. The data sheet lists: “This model’s tachyon arrow and Overlord’s blade can be replaced with one of the following: 1 Overlord’s blade 1 staff of light 1 voidscythe If this model is not equipped with a tachyon arrow, it can be equipped with 1 resurrection orb.”
#2409
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Space Marines: there is no primaris crusade squad
#2408
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Adeptus Astartes - Ultramarines: Sternguard Veteran Seargent can take a melee Weapon and the Bolter
#2407
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Adeptus Astartes - Blood Angels: We lack the option for plasma pistols indepent of the rest of options (death company with jump packs)
#2406
NewRecruitAnon
closed
1 week ago
6
[Anon] Xenos - Necrons: Stormraven Gunship Only has 1 hurricane bolter on its list when the box is checked
#2405
NewRecruitAnon
closed
1 week ago
1
[Anon] Imperium - Adeptus Astartes - Blood Angels: Death company w bolt rifles
#2404
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Imperium - Adeptus Astartes - Blood Angels: complaint retracted
#2403
NewRecruitAnon
closed
2 weeks ago
0
[Anon] Imperium - Adeptus Astartes - Blood Angels: The death company marine with jump pack pistol options are busted, esp with the eviscerator
#2402
NewRecruitAnon
closed
2 weeks ago
0
[Anon] Imperium - Adeptus Astartes - Blood Angels: You are missing a slot for a Marine with Plasma and Bolt Pistol.
#2401
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Imperium - Adeptus Mechanicus: Missing omnispex option for skitarii vanguard unit in admech
#2400
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Imperium - Adeptus Astartes - Blood Angels: Unable to individually assign weapons to sanguinary guard. When I try to put on inferno pistol it sets the whole unit to infernos and generates an error. Same with melee weapons it either lets me pick spears or swords not a mix
#2399
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Imperium - Adeptus Astartes - Dark Angels: Enhancement not shown
#2398
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Xenos - Necrons: Says I have selected 14/1 battle sizes
#2397
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Xenos - T'au Empire: The ethereal is missing from the tau character list
#2396
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Xenos - Genestealer Cults: The Achilles Ridgerunner Spotter doesn't increase the Ballistic Skill for the Mining Laser but does for every other wargear option.
#2395
NewRecruitAnon
closed
2 weeks ago
0
[Anon] Imperium - Adeptus Astartes - Black Templars: Sponson Weapons do not give the right weapon count in the weapons profiles chart.
#2394
NewRecruitAnon
closed
1 week ago
0
[Anon] Imperium - Adeptus Astartes - Blood Angels: Psychic Hood is no longer an ability.
#2393
NewRecruitAnon
closed
2 weeks ago
1
[Anon] Imperium - Adeptus Astartes - Blood Angels: Death Company Marines are 180 Points if i select 2 or more Units. And ich cant select them for Yellowscribe
#2392
NewRecruitAnon
closed
2 weeks ago
1
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