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Gear3Engine-Issues
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Primary A* grids.
#1158
JSideris
opened
3 years ago
0
Areas
#1157
JSideris
closed
2 years ago
2
Numeric-based data transfer.
#1156
JSideris
closed
3 years ago
1
Floating chat bubbles.
#1155
JSideris
opened
3 years ago
0
Test: make sure deleting an physical body triggers the physics engine's onEndContact event.
#1154
JSideris
opened
3 years ago
0
Refactor teams.
#1153
JSideris
closed
3 years ago
1
Ability to zoom out on client for debug.
#1152
JSideris
opened
3 years ago
0
Long draw update for pruning fixtures.
#1151
JSideris
opened
3 years ago
0
Formalize controllers.
#1150
JSideris
closed
3 years ago
0
Formalize teams.
#1149
JSideris
opened
3 years ago
0
Accidental damage type.
#1148
JSideris
opened
3 years ago
0
Bring game modes to core.
#1147
JSideris
opened
3 years ago
0
Exit button doesn't work.
#1146
JSideris
opened
3 years ago
0
When starting the game, the mini map is always zoomed in until the window is resized.
#1145
JSideris
opened
3 years ago
0
Redo lifecycle for server game object.
#1144
JSideris
opened
4 years ago
0
Abstractions for physics manager.
#1143
JSideris
closed
3 years ago
0
Implementations for GameServer
#1142
JSideris
closed
3 years ago
0
Game object factory for server.
#1141
JSideris
closed
3 years ago
0
Redo update loops on server to reflect how it's done on the client.
#1140
JSideris
closed
3 years ago
0
Refactor server-side physics to not remove things during collision events.
#1139
JSideris
closed
3 years ago
1
Support for icons on the scoreboard.
#1138
JSideris
closed
4 years ago
0
Tractor beam should grab whatever is closest to the center of the actuator, in the case of two collisions.
#1137
JSideris
opened
4 years ago
0
Scanner-beam.
#1136
JSideris
opened
4 years ago
0
Allow variable-length tractor beam.
#1135
JSideris
opened
4 years ago
1
Bigger tractor beam actuators.
#1134
JSideris
closed
4 years ago
0
Show team color in menu when connected.
#1133
JSideris
opened
4 years ago
0
Show anonymous username while connected in home screen, instead of "Anonymous"
#1132
JSideris
opened
4 years ago
0
Refactor how IDs are allocated and deallocated server side.
#1131
JSideris
closed
3 years ago
0
Refactor visibleToUsers.
#1130
JSideris
opened
4 years ago
0
AI should act braver when near allies.
#1129
JSideris
closed
4 years ago
0
Break apart targeting and aiming.
#1128
JSideris
closed
4 years ago
0
Minion drones.
#1127
JSideris
opened
4 years ago
0
Redo targetting.
#1126
JSideris
closed
4 years ago
0
Enable engineer AI.
#1125
JSideris
opened
4 years ago
0
Gun upgrades.
#1124
JSideris
opened
4 years ago
0
Achievement: Meat Grinder.
#1123
JSideris
opened
4 years ago
0
Urgent bug: game gets in bad state. UFOs being detached from their controller.
#1122
JSideris
closed
4 years ago
6
Stop updating all the walls server-side.
#1121
JSideris
closed
3 years ago
0
Refactor targetting code to handle negative targets.
#1120
JSideris
opened
4 years ago
0
Investigate error: WARNING: Too many active WebGL contexts. Oldest context will be lost.
#1119
JSideris
closed
4 years ago
1
Trireme AI should use siphon beam when ammo is low, and target has shields.
#1118
JSideris
closed
4 years ago
0
Tracker ship should use tracker beam on enemies.
#1117
JSideris
closed
4 years ago
0
Remove space anchor.
#1116
JSideris
closed
4 years ago
0
AI should prioritize objectives.
#1115
JSideris
closed
4 years ago
0
Set the mouse pos for AI ships to whomever they are fighting.
#1114
JSideris
closed
4 years ago
0
Enable tracker AI ships.
#1113
JSideris
closed
4 years ago
0
Ability for AI to use tractor beams.
#1112
JSideris
closed
4 years ago
0
Make flight indicator line size 2px so it can be seen zoomed out.
#1111
JSideris
closed
4 years ago
0
Encrypt initial connection network traffic.
#1110
JSideris
closed
4 years ago
0
Tracker beam as an upgrade module.
#1109
JSideris
opened
4 years ago
0
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