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CleverGameDev
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Cleverfall
https://clevergamedev.itch.io/cleverfall
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Level Select: show preview of level
#54
nathanleiby
opened
4 years ago
0
Character Select: usability improvements
#53
nathanleiby
opened
4 years ago
0
Audio Manager
#52
nathanleiby
opened
4 years ago
0
Procedural map gen
#51
nathanleiby
opened
4 years ago
0
Add rounds based on # lives
#50
nathanleiby
opened
4 years ago
0
Add pressure: arena gets smaller given conditions
#49
nathanleiby
opened
4 years ago
0
Use multiplayer input system
#48
nathanleiby
opened
4 years ago
0
Give characters unique properties
#47
nathanleiby
opened
4 years ago
1
Randomly generate targets
#46
nathanleiby
opened
4 years ago
1
Projectile improvements
#45
nathanleiby
opened
4 years ago
0
Infinite loop falling gets so fast you can't control character
#44
nathanleiby
opened
4 years ago
0
update to Unity 2019.4.2f1 (LTS)
#43
nathanleiby
closed
4 years ago
1
bugfix: normalize projectile velocity
#42
nathanleiby
closed
4 years ago
0
Show Player Status
#41
nathanleiby
closed
4 years ago
0
Support switching weapons and multi-directional shooting
#40
peternga
closed
4 years ago
0
Fix pause bug
#39
nathanleiby
closed
4 years ago
0
split test/build workflows. ship builds to itchio
#38
nathanleiby
closed
4 years ago
1
More projectiles
#37
peternga
closed
4 years ago
1
Support shooting projectiles in 8 directions
#36
peternga
closed
4 years ago
0
projectile fixups
#35
nathanleiby
closed
4 years ago
2
Improve menu nav and pause ux
#34
nathanleiby
closed
4 years ago
3
Projectiles
#33
peternga
closed
4 years ago
1
fix wraparound bug
#32
nathanleiby
closed
4 years ago
1
Music Added!
#31
emmanent
closed
4 years ago
3
Add pixel perfect camera, bigger Sandy level, and trigger-based wraparound movement
#30
nathanleiby
closed
4 years ago
0
Hazard: Noxious Gas
#29
emmanent
closed
4 years ago
3
add sound effects
#28
nathanleiby
closed
4 years ago
0
Add CI
#27
nathanleiby
closed
4 years ago
7
Track kills and deaths, show in score screen at end of match
#26
nathanleiby
closed
4 years ago
0
Simplify layers and tilemaps
#25
nathanleiby
closed
4 years ago
2
fix tilemap collision in build
#24
nathanleiby
closed
4 years ago
0
format [autogenerated]
#23
nathanleiby
closed
4 years ago
0
make CombatManager parent to all combat gameobjs
#22
nathanleiby
closed
4 years ago
1
Applies formating on save for VSCode
#21
emmanent
closed
4 years ago
0
Adjust movement
#20
peternga
closed
4 years ago
1
fix lfs error?
#19
nathanleiby
closed
4 years ago
1
Combat round timer
#18
nathanleiby
closed
4 years ago
0
Jump attack and death
#17
peternga
closed
4 years ago
0
Character select
#16
nathanleiby
closed
4 years ago
4
Code Cleanup
#15
nathanleiby
closed
4 years ago
2
Allow loading different levels
#14
nathanleiby
closed
4 years ago
2
MVP multiplayer support on our map
#13
nathanleiby
closed
4 years ago
1
Spawn points
#12
peternga
closed
4 years ago
2
Support wraparound movement near the edges
#11
peternga
closed
4 years ago
0
Use Unity Tilemap instead of .tmx files
#10
peternga
closed
4 years ago
2
make the player a prefab, and allow 2 to be controlled
#9
nathanleiby
closed
4 years ago
1
(bug) fix case where pressing jump 2x resulted in jump immediately after landing
#8
nathanleiby
closed
4 years ago
0
Two Players
#7
emmanent
closed
4 years ago
0
Sandy map
#6
peternga
closed
4 years ago
2
Upgrade to Unity 2019.3
#5
nathanleiby
closed
4 years ago
0
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