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CombinedArmsGaming
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F3_CA
Combined Arms version of the F3 Framework
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Zeus UI update, Lambs support
#99
Cre8or
closed
3 years ago
1
turn off CSW ammo handling for AI - addon settings
#98
thepaullee
closed
3 years ago
2
Merging master down to dev
#97
jimshacklock
closed
3 years ago
0
Give medic bags to all medics
#96
thepaullee
closed
3 years ago
2
F3_CA 5-1-2
#95
Poulern
closed
3 years ago
0
Added Jamming ZEN Modules
#94
dgibso29
closed
3 years ago
0
Limiting spectator camera modes
#93
thepaullee
opened
3 years ago
11
F3_CA 5-1-0
#92
Poulern
closed
3 years ago
0
CA Zeus UI/Deployment does not load with hcmarker{postInit = 1;}; in ca\ca_functions.hpp
#91
jimshacklock
closed
3 years ago
0
Identity updating for assignGear factions
#90
thepaullee
closed
3 years ago
6
CBA Med Bug fix
#89
dgibso29
closed
3 years ago
0
F3_CA Versioning
#88
thepaullee
closed
3 years ago
0
update ondeath, delete clothes
#87
Poulern
closed
3 years ago
0
missionIntro rewrite
#86
thepaullee
closed
3 years ago
0
Headless enabled and terrainloss off
#85
thepaullee
closed
3 years ago
6
assignGear Officer default clothing change
#84
thepaullee
closed
3 years ago
4
Delete f_assignGear_clothes.sqf
#83
thepaullee
closed
3 years ago
0
Updated medical to reflect new ACE update
#82
dgibso29
closed
3 years ago
0
Edit default playable group groupID to match platoonSetup.sqf
#81
thepaullee
closed
3 years ago
0
new assignGear class consistencies
#80
thepaullee
closed
3 years ago
2
F3_CA version 5-0-0
#79
Poulern
closed
3 years ago
1
CA Platoon Hierarchy comments are in wrong order
#78
thepaullee
closed
3 years ago
0
[Dev Branch] Remove onLoadName from description.ext
#77
thepaullee
closed
3 years ago
2
[Dev Branch] Add HC addon settings to cba_settings.sqf
#76
thepaullee
closed
3 years ago
3
Fix duplicate switch statement breaking assignGear
#75
thepaullee
closed
3 years ago
0
Fix assign gear classes for insignia and gearscript
#74
Poulern
closed
3 years ago
1
Fixed insignias
#73
Cre8or
closed
4 years ago
0
Fixed insignias
#72
Cre8or
closed
4 years ago
1
Respawn when CO or admin is not on ground causes players to spawn in the air
#71
thepaullee
closed
3 years ago
1
Update fn_WoundUnitRandomly.sqf
#70
dgibso29
closed
4 years ago
0
Starvolt
#69
jimshacklock
closed
4 years ago
6
Merge development into master
#68
Poulern
closed
4 years ago
1
Radio channels are desynched
#67
Poulern
closed
3 years ago
6
RIP Ending #1 & disable VCOM for spawned patrols
#66
thepaullee
closed
4 years ago
7
Medical gear and Surgeon role updated.
#65
yozer247
closed
4 years ago
1
Updated Gearscript for reopening setup.
#64
yozer247
closed
4 years ago
1
fn_assignGear Rework
#63
Poulern
closed
3 years ago
9
Pushed WIP GroupID AssignInsignia Changes
#62
dgibso29
closed
4 years ago
2
Update f_assignInsignia.sqf
#61
dgibso29
closed
4 years ago
0
Add additional Smooth Markers
#60
dgibso29
closed
4 years ago
0
Insignia, Radios & Default Units Update
#59
calumbrookes
closed
4 years ago
1
Update smooth markers
#58
dgibso29
closed
4 years ago
0
Update for Gibbs Insignia v1.1
#57
dgibso29
closed
4 years ago
0
Update Default Units
#56
dgibso29
closed
4 years ago
2
Updated radio structure
#55
dgibso29
closed
4 years ago
2
Replaced existing insignia with Gibbs Insignia
#54
dgibso29
closed
4 years ago
2
Added Gibbs Medical Scripts
#53
dgibso29
closed
4 years ago
0
Rewrite of PM Mission Intro
#52
DutchVidya
closed
4 years ago
1
VCOM compatibility, Zeus UI improvements
#51
Cre8or
closed
4 years ago
0
Smooth markers tweaks
#50
Bubbus
closed
4 years ago
0
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