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CyberCRI
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Hero.Coli
Hero.Coli is a single-player 2D top-down adventure game.
http://herocoli.com
MIT License
6
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4
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Change GFP icons: remove flagellum
#462
raphik12
closed
7 years ago
1
Can move with arrows during step-by-step tutorial
#461
raphik12
closed
7 years ago
1
Pop-up that hints at how moving again after zone 2 wall cut scene
#460
raphik12
opened
7 years ago
0
New feature: non-interactive non-modal non-pausing textual feedbacks
#459
raphik12
opened
7 years ago
0
Better rock handling/pushing
#458
raphik12
opened
7 years ago
0
Avoid warning when missing translation
#457
raphik12
opened
7 years ago
0
Provide downloadable standalone app but with GUID
#456
raphik12
opened
7 years ago
0
Checkpoints don't work in Sandbox
#455
raphik12
closed
7 years ago
0
AmpR is too efficient
#454
raphik12
opened
7 years ago
0
Life stays at 100% in the big ampicillin zone
#453
raphik12
opened
7 years ago
1
Some mines are visible before GFP is active
#452
raphik12
opened
7 years ago
0
No collision with enemy at pursuit
#451
raphik12
closed
7 years ago
0
It's possible to brute-force through the parallel intermittent bubble flows in zone 4
#450
raphik12
closed
7 years ago
0
Can get stuck by pushing a rock in the wrong direction
#449
raphik12
closed
7 years ago
0
Second ampicillin wall collider is a bit too big
#448
raphik12
closed
7 years ago
0
A cutscene played again after dying in first ampicillin wall just after GFP tutorial
#447
raphik12
closed
7 years ago
2
Crushed by door before first checkpoint
#446
raphik12
closed
7 years ago
1
End cut scene and subsequent game end
#445
raphik12
closed
7 years ago
0
LB problems
#444
raphik12
closed
7 years ago
0
The player might be blocked
#443
raphik12
closed
7 years ago
0
One mine is not revealed by light fluoresced by GFP
#442
raphik12
closed
7 years ago
1
Mines' cut scene
#441
raphik12
closed
7 years ago
0
Zone activation problems
#440
raphik12
closed
7 years ago
0
Collision fails with light emitters after the pursuit
#439
raphik12
closed
7 years ago
1
Collision fails with the enemy sleeping at the start of the pursuit
#438
raphik12
closed
7 years ago
1
Several collisions fail
#437
raphik12
closed
7 years ago
0
The first ampicillin wall doesn't deal any damage
#436
raphik12
closed
7 years ago
0
Camera doesn't zoom out in the cut scene of the crossing of the ampicillin wall
#435
raphik12
closed
7 years ago
0
GFP step by step tutorial: brick focused on is FlhDC and not GFP
#434
raphik12
closed
7 years ago
0
Door colliders have Y-misscaled, Y-mispositioned transforms
#433
raphik12
closed
7 years ago
0
Russian version
#432
raphik12
opened
7 years ago
0
Add credits in the game menu
#431
raphik12
opened
7 years ago
0
Protein names are not displayed on equiped device icons any more
#430
raphik12
closed
7 years ago
1
Fluorescent proteins don't light up any more
#429
raphik12
opened
7 years ago
0
Cellia can be pushed through walls
#428
raphik12
closed
7 years ago
0
Can't get out of Huge Ampicillin Collider in zone 9
#427
raphik12
closed
7 years ago
0
Invisible Mines
#426
eldarne
closed
7 years ago
1
Player can go block himself if he doesn't take the second Pcons
#425
eldarne
closed
7 years ago
0
First door after race close a bit too fast
#424
eldarne
closed
7 years ago
1
Bubbles not strong enough
#423
eldarne
opened
7 years ago
0
Big Bad guys body stay after checkpoint is loaded
#422
eldarne
opened
7 years ago
0
First door in zone 7 is transparent
#421
raphik12
opened
7 years ago
0
Missing walls just after Black Light Zone
#420
eldarne
closed
7 years ago
0
Player can exploit game to open first Red Door
#419
eldarne
closed
7 years ago
2
Rock Collision in Zone 4
#418
eldarne
closed
7 years ago
1
Long silence between music loops
#417
eldarne
opened
7 years ago
0
Framerate drop
#416
eldarne
opened
7 years ago
2
Sound is off by default
#415
eldarne
closed
7 years ago
1
Connection with Google Account
#414
eldarne
closed
7 years ago
2
Door to zone 9 won't open; zone is not enabled
#413
raphik12
opened
7 years ago
1
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