issues
search
DarkPlacesEngine
/
DarkPlaces
The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).
https://icculus.org/twilight/darkplaces/
GNU General Public License v2.0
286
stars
40
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Falling Through The Floor Issues
#165
Baker7
closed
6 months ago
23
Side Effects Of DarkPlaces Beta Fiend Jump Fix In Quake Combat+
#164
Baker7
closed
6 months ago
3
Texture Matrix Issue For Q1 Maps Using Shader or External Texture
#163
Baker7
opened
7 months ago
3
.rtlights With Negative rgb values render differently than Classic DarkPlaces
#162
Baker7
opened
7 months ago
0
QuakeCombat+ and Quake 1.5 segfault
#161
Baker7
closed
7 months ago
0
Give up loading csprogs if a function is missing, but don't error out.
#160
hemebond
closed
7 months ago
1
Print centerprint messages to the console
#159
hemebond
closed
5 months ago
4
Start episode 2 gate message in different place
#158
hemebond
closed
5 months ago
5
Player velocity_z is positive when falling
#157
hemebond
closed
7 months ago
1
Can not disable texture filtering via in-game menu
#156
hemebond
opened
7 months ago
1
Items that get "crushed" by moving platforms can not be moved again
#155
hemebond
opened
7 months ago
34
Can not set .float fields to 1
#154
hemebond
closed
7 months ago
1
Compare Q1BSP sky textures properly when loading
#153
hemebond
closed
6 months ago
0
Fixed GLES(ish) and added webassembly support
#152
Lockl00p
closed
6 months ago
0
Sky in Zerstorer zer1m3 is red, not grey
#151
hemebond
closed
7 months ago
6
Mod user directory not created or used when playing a mod
#150
hemebond
closed
7 months ago
8
.dpv playback is broken ("playvideo")
#149
Baker7
opened
7 months ago
4
Clean project directory structure for ease of manteinance
#148
aliteral
opened
7 months ago
5
Fix r_glsl_dumpshader segfault
#147
hemebond
closed
7 months ago
1
Documentation: Update README with instructions on debugging
#146
hemebond
opened
7 months ago
0
Segmentation fault when using r_glsl_dumpshader
#145
hemebond
closed
7 months ago
1
Floor buttons not triggered when sv_gameplayfix_downtracesupportsongroundflag enabled
#144
hemebond
closed
7 months ago
4
strreplace is bugged and probably strireplace
#143
Baker7
closed
8 months ago
3
Use Github actions to compile Linux builds
#142
hemebond
closed
8 months ago
2
Sounds under water should be muffled
#141
hemebond
closed
7 months ago
3
Muffle sounds when the player is under water
#140
hemebond
closed
8 months ago
1
I don't see an option to make darkplaces.exe for windows
#139
ghost
closed
7 months ago
1
I want .vis support
#138
ghost
opened
8 months ago
7
Make particles solid squares when cl_particles_quake is set to 2
#137
hemebond
closed
6 months ago
2
Add support for a "give a" command to give player armour
#136
hemebond
closed
6 months ago
4
Force C syntax for qc and qh files on Github
#135
hemebond
closed
8 months ago
0
I want to know the remaining times of air and powerups like quad damage, pentagram of protection, ring of shadows and bio suit
#134
ghost
closed
6 months ago
9
Quake 1.5 is broken
#133
grepwood
closed
7 months ago
1
I want new "GIVE A" cheat command
#132
ghost
closed
6 months ago
10
TENEBRAE_GFX_DLIGHTS extension is not compatible with tenebrae
#131
hemebond
closed
8 months ago
4
EF_ADDITIVE SPRITES are LIT by map (?) + partial fix
#130
Baker7
opened
8 months ago
3
darkplaces-sdl2-vs2019 fails to build with error C2275 'msurface_t': expected an expression instead of a type
#129
ghost
closed
6 months ago
6
Easy modification -- Coronas Via QuakeC, no .rtlights needed
#128
Baker7
opened
8 months ago
0
protocol 666
#127
lavenderdotpet
opened
8 months ago
3
darkplaces-vs2019.sln build fails with error C2065 'max_align_t': undeclared identifier
#126
ghost
closed
8 months ago
0
[bug] transparent shown as black on menuplyr.lmp
#125
lavenderdotpet
opened
8 months ago
1
does dp not have gl_overbright or is it just under a dif name
#124
lavenderdotpet
opened
8 months ago
10
envmap broken - does not change look angles correctly
#123
Baker7
opened
9 months ago
1
Fixed GLES2 and added WASM support
#122
Lockl00p
closed
7 months ago
2
Fix GLES2 and add WASM support.
#121
Lockl00p
closed
9 months ago
0
Surfaces Count Mystery - Remaster = Map "start"
#120
Baker7
opened
9 months ago
1
R_Mod_CompileShadowMap doesn't calculate allocation requirements properly
#119
andreymal
opened
9 months ago
9
Allow shaders to use embedded textures
#118
hemebond
opened
9 months ago
0
Added Webassembly support and fixed GLES2 errors
#117
Lockl00p
closed
9 months ago
5
Operation Uearth Majik (old OUM single player mod) = Weird console
#116
Baker7
closed
6 months ago
3
Previous
Next