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Darthfett
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A-Priori-Physics-System
A side-scroller game based upon Mega Man X, with a priori collision detection, and objects being represented as a sequence of connected points.
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Create Game Paused Event
#39
Darthfett
opened
12 years ago
1
Reduce Game dependency
#38
Darthfett
closed
12 years ago
1
Game State
#37
Darthfett
opened
12 years ago
1
Friction
#36
Darthfett
opened
12 years ago
0
Resting state/acceleration toggling don't work together
#35
Darthfett
opened
12 years ago
1
Resting state isn't disabled when acceleration is changed
#34
Darthfett
opened
12 years ago
0
After resting, *all* collisions between two objects are ignored
#33
Darthfett
closed
12 years ago
0
Player's image flips direction even when paused
#32
Darthfett
opened
12 years ago
1
Investigate Parallelizing calls to ParabolaLineCollision
#31
Darthfett
closed
12 years ago
0
Remove duplicate calls to physics.ParabolaLineCollision
#30
Darthfett
closed
12 years ago
3
Have Shape.shape always be indicative of current position
#29
Darthfett
closed
12 years ago
1
Player completely goes through ground
#28
Darthfett
closed
12 years ago
2
Player collision not getting detected and/or handled sometimes
#27
Darthfett
closed
12 years ago
0
Player does not collide with vertical lines
#26
Darthfett
closed
12 years ago
1
Player movement and collision buggy
#25
Darthfett
closed
12 years ago
0
Non mass-based collision resolution
#24
Darthfett
opened
12 years ago
0
Collisions stack up -- Future memory issue
#23
Darthfett
closed
12 years ago
0
Resting State
#22
Darthfett
opened
12 years ago
4
Player falls through ground
#21
Darthfett
closed
12 years ago
3
Game speed is ignored
#20
Darthfett
closed
12 years ago
0
Game does not handle 0 acceleration and velocity
#19
Darthfett
closed
12 years ago
0
Collision Detection algorithm slow
#18
Darthfett
closed
12 years ago
3
Collisions calculated are only valid if calculated at Movable._pos_valid_time
#17
Darthfett
closed
12 years ago
0
Regenerating ground does not recalculate intersections
#16
Darthfett
closed
12 years ago
0
Collision does not handle cases with zero relative acceleration
#15
Darthfett
closed
12 years ago
0
Initial delay/time not accounted for in run loop
#14
Darthfett
closed
12 years ago
1
Fatal Python error: (pygame parachute) Segmentation Fault
#13
Darthfett
closed
12 years ago
2
Player class: multiple calls to Entity __init__
#12
Darthfett
closed
12 years ago
1
Player drawn at wrong location
#11
Darthfett
closed
12 years ago
0
Key press/release events register by time
#10
Darthfett
closed
12 years ago
0
Pausing
#9
Darthfett
closed
12 years ago
0
At low FPS, input events can be missed
#8
Darthfett
closed
12 years ago
3
Player isn't controllable
#7
Darthfett
closed
12 years ago
0
Objects can pass through each other
#6
Darthfett
closed
12 years ago
3
Images and Outlines do not match
#5
Darthfett
closed
12 years ago
1
Support scrolling screen according to rectangle
#4
Darthfett
closed
12 years ago
1
Frames are not calculated
#3
Darthfett
closed
12 years ago
0
Screen is drawn every frame
#2
Darthfett
closed
12 years ago
0
Screen doesn't clear between frames
#1
Darthfett
closed
12 years ago
0