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EriKWDev
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nanim
Nanim is an easy-to-use framework to create smooth GPU-accelerated animations that can be previewed live inside a glfw window and, when ready, rendered to videos at an arbitrary resolution and framerate.
MIT License
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Fading fades everything, should only fade the specified Entity.
#18
EriKWDev
opened
2 years ago
1
add render function for usage not from command line + wrong fix for #16
#17
pietroppeter
opened
2 years ago
0
issue with size and positioning of canvas (not expected and inconsistent behavior)
#16
pietroppeter
opened
2 years ago
3
resolves #13
#15
JorySchossau
closed
2 years ago
1
Rendering artifacts first time playing animations, but not 2nd+ times
#14
JorySchossau
opened
2 years ago
1
Fonts load but no text shown
#13
JorySchossau
closed
2 years ago
2
emscripten support possible..?
#12
EriKWDev
opened
2 years ago
1
Add time location to --png
#11
EriKWDev
opened
2 years ago
0
Add support for Audio
#10
EriKWDev
opened
2 years ago
1
Switch to using Staticglfw
#9
EriKWDev
closed
3 years ago
0
Create Documentation
#8
EriKWDev
opened
3 years ago
1
Improve Performance
#7
EriKWDev
opened
3 years ago
0
Add More Styles and Patterns
#6
EriKWDev
opened
3 years ago
1
sceneEntity's scene's time is not mutated/updated on tick(deltaTime)
#5
EriKWDev
opened
3 years ago
0
FFMPeg Issue on MacOS (others too?)
#4
EriKWDev
closed
3 years ago
0
The First Two Frames of a Rendered Animation seem off
#3
EriKWDev
closed
3 years ago
2
Templetize Simple Tweens using Nim's Templates/Macros
#2
EriKWDev
opened
3 years ago
1
Github Actions and Dependencies
#1
EriKWDev
closed
3 years ago
0