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GTFO-Modding
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ExtraEnemyCustomization
Add more Enemy Customization for DataBlock editing
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Pouncer custom
#59
Flowaria
closed
2 years ago
0
[Enhancement] Pouncer Custom
#58
Flowaria
closed
2 years ago
0
[BUG] Stackable Bleeding OverrideText does not work as intended
#57
Flowaria
opened
2 years ago
0
[Enhancement] Add support for custom punch sounds
#56
Panthr75
opened
2 years ago
2
Marker custom improvement
#55
Flowaria
closed
2 years ago
0
BugFix: DoorBreakerCustom Stuck
#54
Flowaria
closed
2 years ago
0
Improved Performance for LimbCustom
#53
Flowaria
closed
2 years ago
0
Giving Medipack to other play now cure bleeding
#52
Flowaria
closed
2 years ago
0
Simplified ScannerCustom to not using Network synced enemy mode
#51
Flowaria
closed
2 years ago
0
Added HealthBar support to MarkerText
#50
Flowaria
closed
2 years ago
0
Fix Explosion Effect
#49
Flowaria
closed
2 years ago
0
Enemy limb does not break
#48
Flowaria
closed
2 years ago
1
CoreCLR no longer support Marshalling Generic Struct
#47
Flowaria
closed
2 years ago
0
Transition to .NET 6
#46
Kasuromi
closed
2 years ago
1
Striker attack animation speed now adjusts with actual attack timing
#45
UntiIted
closed
2 years ago
0
Anim handle custom
#44
Flowaria
closed
2 years ago
0
Projectile life time
#43
Flowaria
closed
2 years ago
0
Added LimbDestroyedAbility
#42
Flowaria
closed
2 years ago
0
Optimization Using Coroutine Instead of Handlers
#41
Flowaria
closed
2 years ago
0
Added DistantRoarCustom
#40
Flowaria
closed
2 years ago
0
Added Trail Options / Added Advanced Homing Options
#39
Flowaria
closed
2 years ago
0
Added Support to overriding Bleed Text
#38
Flowaria
closed
2 years ago
0
Animation curve wrapper / FogSphere AnimationCurve support
#37
Flowaria
closed
2 years ago
0
Applied Unity Analyzer / Enforcing New Code Style
#36
Flowaria
closed
2 years ago
0
Feature to Keep track of Owner of projectile / Intergrate Projectile Effects with AttackCustom
#35
Flowaria
closed
2 years ago
1
MarkerCustom - Added MarkerText / ShowDistance
#34
Flowaria
closed
2 years ago
2
Added SpeedChange Projectile
#33
Flowaria
closed
2 years ago
0
Bone prefab
#32
Flowaria
closed
2 years ago
0
Stamina drain attack
#31
Flowaria
closed
2 years ago
0
Property config + EventsCustom
#30
Flowaria
closed
2 years ago
0
Added Jsonc support for config
#29
Flowaria
closed
2 years ago
0
Added Basic API
#28
Flowaria
closed
2 years ago
0
Add Cloaker Ability
#27
Flowaria
closed
2 years ago
1
1.0 Staging
#26
Flowaria
closed
2 years ago
0
Bleed visuals
#25
Flowaria
closed
2 years ago
3
Added EMP Ability
#24
Flowaria
closed
2 years ago
0
Flyer stuck handler
#23
Flowaria
closed
2 years ago
1
Rewrite on ConfigManager + Empty Default Configs now can be dumped
#22
Flowaria
closed
2 years ago
3
Creating New CustomProjectile after game has fully loaded will leads to Unity Crash
#21
Flowaria
closed
2 years ago
1
Hotreload Implementation
#20
Flowaria
closed
2 years ago
3
Randomized/Networked Scout Animation with GlobalSetting Addition
#19
Flowaria
closed
2 years ago
0
Adding Skin Noise Setting
#18
Flowaria
closed
2 years ago
0
Staging
#17
Flowaria
closed
2 years ago
0
Networking moment
#16
Flowaria
closed
2 years ago
0
Refactoring
#15
Flowaria
closed
2 years ago
2
Using AutoInjector for Il2cpp types
#14
Flowaria
closed
2 years ago
0
Ability/ScoutScreamingCustom - And Slight change on FogSphereCustom
#13
Flowaria
closed
2 years ago
0
Model/BoneCustom
#12
Flowaria
closed
2 years ago
0
HotReloading API Implementing
#11
Flowaria
closed
2 years ago
3
Pre 0.8.0
#10
Flowaria
closed
3 years ago
0
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