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GameDevTecnico
/
cubos
A still very barebones game engine focused on voxels and data-oriented programming
https://gamedevtecnico.github.io/cubos/
MIT License
82
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22
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Allow importing voxel models through the asset explorer
#1292
Scarface1809
opened
1 day ago
0
Overhaul Asset Explorer
#1291
Scarface1809
opened
1 day ago
0
fix(ci): do not request changes on clang-tidy-lint.yml
#1290
RiscadoA
opened
1 day ago
2
refactor(reflection): no longer fallback to anonymous types automatically
#1289
RiscadoA
opened
1 day ago
2
Clang Tidy Lint unable to dismiss reviews
#1288
RiscadoA
opened
4 days ago
0
Add shadow mapping with support for spot shadow casters
#1287
tomas7770
opened
4 days ago
5
feat(tesseratos): add way of changing speed of the debug camera
#1286
diogomsmiranda
closed
4 days ago
2
1284 Add base UI scaling modes
#1285
DiogoMendonc-a
opened
6 days ago
2
Add base UI scaling modes
#1284
DiogoMendonc-a
opened
6 days ago
0
Gizmos won't appear in mac OS
#1283
diogomsmiranda
opened
1 week ago
0
994 detect collisions for voxel vs voxel and voxel vs box
#1282
joaomanita
opened
2 weeks ago
0
Make all magic numbers in the solver easily configurable
#1281
fallenatlas
opened
2 weeks ago
0
Track key combos instead of keys with modifiers
#1280
luishfonseca
closed
1 week ago
4
Allow using gamepad buttons as positive/negative axis sources
#1279
luishfonseca
closed
1 week ago
0
Bump flake to NixOS 24.05
#1278
luishfonseca
closed
1 week ago
3
Add friction and restitution on penetration constraint solving
#1277
fallenatlas
closed
7 hours ago
3
1270 add UI images
#1276
DiogoMendonc-a
closed
1 week ago
2
Implement restitution
#1275
fallenatlas
closed
7 hours ago
0
Allow a single asset to contain multiple data
#1274
RiscadoA
opened
3 weeks ago
0
Transition to TGS Soft impulse solver
#1273
fallenatlas
closed
3 weeks ago
2
Add rotation on constraint solving
#1272
fallenatlas
opened
3 weeks ago
0
Add shadows plugin
#1271
tomas7770
closed
3 weeks ago
2
Add UI images
#1270
DiogoMendonc-a
closed
1 week ago
0
Convert to TGS Impulse based solving
#1269
fallenatlas
closed
3 weeks ago
0
Implement spans for metrics profiling
#1268
roby2014
opened
1 month ago
2
Handle NullableTrait in JSON Serializer/Deserializer #1162
#1267
Dacops
closed
1 week ago
2
Fail in a controlled manner when configuring Cubos improperly
#1266
RiscadoA
opened
1 month ago
0
Implement spans for metrics + profiling
#1265
roby2014
opened
1 month ago
0
ImGui breaks the filesystem abstraction
#1264
luishfonseca
opened
1 month ago
0
Port to web
#1263
luishfonseca
opened
1 month ago
2
Add Game Window plugin
#1262
RiscadoA
opened
1 month ago
2
feat(collisions): add collisions between rays and colliders
#1261
diogomsmiranda
closed
6 days ago
7
Add core::gl::Timer
#1260
tomas7770
closed
1 month ago
2
Move Opt class to memory namespace
#1259
roby2014
closed
1 month ago
3
Add network Tcp utilities
#1258
roby2014
opened
1 month ago
2
Add network UdpSocket class
#1257
roby2014
opened
1 month ago
2
Add network Address class
#1256
roby2014
closed
2 weeks ago
6
CuboSurfers sample (for recruitment purposes)
#1255
RiscadoA
closed
1 month ago
2
Different physics materials
#1254
fallenatlas
opened
1 month ago
0
Implement Static Bodies
#1253
fallenatlas
opened
1 month ago
0
Allow disabling rotation on 1 or more axis
#1252
fallenatlas
opened
1 month ago
0
Implement non uniform mass distribution for bodies
#1251
fallenatlas
opened
1 month ago
0
Stress test the physics
#1250
fallenatlas
opened
1 month ago
0
Sleeping bodies
#1249
fallenatlas
opened
1 month ago
0
Slop/Warm starting
#1248
fallenatlas
opened
1 month ago
0
Look into stability of the simulation (particularly collisions since they are still kinda trying to be crazy)
#1247
fallenatlas
opened
1 month ago
1
Add trigger areas
#1246
fallenatlas
opened
1 month ago
0
Easier way to activate/disable gravity for bodies
#1245
fallenatlas
opened
1 month ago
0
Add friction on constraint solving
#1244
fallenatlas
closed
7 hours ago
0
Add ability to calculate contact point for collision and store it for each entity
#1243
fallenatlas
opened
1 month ago
0
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