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HackerN64
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HackerSM64
A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
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Bugfix (Vanilla): Warping to cake screen in area other than Area 1 crashes the game
#844
gheskett
opened
2 weeks ago
0
Place stack canaries behind `DEBUG_ASSERTIONS` instead of `DEBUG`
#843
gheskett
closed
2 weeks ago
2
Check for opensuse's cross mips gcc package
#842
Lilaa3
closed
3 weeks ago
3
Crash sound effect
#841
mountainflaw
opened
1 month ago
1
Clamp constant falloff to 8 minimum to prevent overflow
#840
Reonu
closed
1 month ago
0
Fix lighting engine by removing duplicate setup_global_light call
#839
Reonu
closed
1 month ago
0
Support pre word-swapped textures, fix puppyprint rendering for lowercase z and tilde, minor font fixes
#838
LucretiaArc
closed
3 weeks ago
5
Bugfix: missing pipe sync before changing dialog envcolor
#836
gheskett
closed
2 weeks ago
1
[Lighting Engine] Point lights are broken, they seem to always come from under the world
#835
Reonu
closed
2 months ago
2
Extracting assets unnecessarily re-extracts everything from all four game regions
#834
gheskett
opened
2 months ago
0
Various Title Screen Demo Enhancements
#833
someone2639
opened
2 months ago
2
Dialogs in dialogs.h no longer have to be in order
#832
gheskett
closed
2 months ago
0
Add ragdoll related stuff
#831
caoqt1
closed
2 months ago
1
Add bhvDefaultStarMarker and related objects to replace hardcoded star spawn coordinates
#830
gheskett
opened
2 months ago
1
bhvStarSpawnOverride
#829
s4Ys369
closed
2 months ago
1
Fix outdated semicolons
#828
fuel-pcbox
closed
2 months ago
7
Split camera.c
#827
someone2639
opened
3 months ago
1
Compiling error
#826
aaethern
closed
2 months ago
1
Add Fast64 repo settings file (fast64.json)
#825
Lilaa3
closed
2 months ago
6
Added racing DMA LZ4 & LZ4T implementations
#824
aglab2
opened
3 months ago
0
CODEOWNERS test 2
#823
gheskett
closed
3 months ago
0
CODEOWNERS test
#822
Mineqwerty
closed
3 months ago
0
Add Arthurtilly to the CODEOWNERS file
#821
Reonu
closed
2 months ago
2
Feature: Press any button to continue from ending screen
#820
s4Ys369
closed
3 months ago
0
I cannot open the file because i cannot find exe file
#819
SANTIQDCO
closed
3 months ago
0
missclicked button
#818
Fearlv
closed
4 months ago
0
Use libdragon compression scheme
#817
mountainflaw
opened
4 months ago
10
3.0 - Microcode overhaul
#816
mountainflaw
opened
4 months ago
1
HackerSM64 Release: v2.3.0
#815
gheskett
closed
4 months ago
1
Fix audiofile2
#814
aglab2
closed
4 months ago
0
Bugfix: assemble_sound.py build corruption issues
#813
gheskett
closed
4 months ago
1
Fix seg faulting issue with MinGW build system, most likely caused by use of execl
#812
gheskett
closed
4 months ago
1
Fixed audiofile warnings
#811
aglab2
closed
4 months ago
1
Zone:Identifier files in the soundbanks folder break stuff
#810
gheskett
closed
4 months ago
0
Pressing L in debug fly mode heals Mario
#809
gheskett
closed
4 months ago
1
Improve DEATH_ON_EXIT_COURSE define
#808
gheskett
closed
4 months ago
0
Fix buggy ledge grabs
#807
arthurtilly
closed
5 months ago
1
Fix spawned coins not being collectible until after their arc's peak
#806
1ted59
closed
5 months ago
1
Bugfix: Surfaces not able to be placed at the beginning of a partition
#805
gheskett
closed
4 months ago
1
Bugfix: Missed purging of debug box flags that no longer exist in Puppycam
#804
gheskett
closed
4 months ago
1
get rid of the unused CRAP!!!
#803
PyrolluxJay
closed
5 months ago
3
fixlights: added support for ripgrep
#802
aglab2
closed
4 months ago
0
EASIER_LONG_JUMPS: only long jump with A+Z while running
#801
gheskett
closed
4 months ago
0
Added support for windows MinGW build
#800
aglab2
closed
4 months ago
3
Add mips64-none-elf- to automatically detected prefixes
#799
lolbinarycat
closed
6 months ago
0
Fixed fixlights.py compile error on python 3.12
#798
aglab2
closed
6 months ago
0
Restart music upon `set_background_music()` call if `BETTER_REVERB` preset changes
#797
gheskett
closed
5 months ago
1
Split vanillla object from levels allowing pruning vanilla assets on fast64 imports and managing vanilla objects independently of levels
#796
aglab2
opened
6 months ago
7
Update to newest UNF (d5f2ad100b76e372036453f8d25f9b6fbbbd2d1a) (November 22, 2023)
#795
gheskett
closed
2 months ago
1
Ifdef several collision changes from vanilla + improved debug free move
#794
Arceveti
opened
7 months ago
0
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