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HackerN64
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HackerSM64
A Super Mario 64 decompilation repo based on CrashOveride95/ultrasm64 that aims to provide a flexible, easy-to-use base for creating romhacks.
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Change compression type to yay0 and ignore .inc.c files in most directories
#784
gheskett
closed
4 months ago
0
(WIP) make per-level segment loading not suck
#783
someone2639
closed
2 months ago
10
Label unlabelled audio func (func_80321080 to stop_secondary_music)
#782
Reonu
closed
4 months ago
1
Bugfix: Fix Mario's model to use prim instead of envcolor for RGB
#781
gheskett
closed
4 months ago
0
Fix fast64 exports due to it exporting macro object data
#780
Reonu
closed
4 months ago
1
Fix cake screen crashing the game when not warping from area 1
#779
Reonu
opened
5 months ago
1
Reonucam and camera collision defines
#778
Reonu
opened
5 months ago
1
Add more audio banks and add some occasional mappings for audio macros
#777
Reonu
closed
2 months ago
1
Platform Displacement 2.1
#776
arthurtilly
closed
4 months ago
0
ASCII/UTF-8 Text and Full Multilang Support
#775
arthurtilly
closed
5 months ago
0
Update libpl
#774
mpharoah
closed
6 months ago
0
Merge 2.2.0 into 3.0.0
#773
gheskett
closed
6 months ago
1
Release: HackerSM64 2.2.0
#772
gheskett
closed
6 months ago
2
Fix automatic libpl cloning
#771
gheskett
closed
6 months ago
0
A few various Puppyprint bugfixes
#770
gheskett
closed
6 months ago
1
Fix objects using throwmatrix having incorrect rotation when paused
#769
arthurtilly
closed
6 months ago
2
Crash Screen Displays Broken Crash Function
#768
gheskett
opened
6 months ago
0
Update libpl
#767
mpharoah
closed
6 months ago
6
Fixed bugs relating to objects dying in lava
#766
arthurtilly
closed
6 months ago
0
Fix Walk Speed Input Polling
#765
YoshiMilkman
opened
7 months ago
2
Add F3DEX3 Microcode Option and Support
#764
mountainflaw
closed
2 months ago
8
Make previewable blue coins semi-transparent
#763
gheskett
opened
7 months ago
0
Fix wall sidling with negative speed.
#762
YoshiMilkman
closed
7 months ago
1
Batched Shadows
#761
YoshiMilkman
closed
7 months ago
0
Add libpl as subrepo
#760
someone2639
closed
7 months ago
2
Fix possible floating point UB/crash with gPitchBendFrequencyScale
#759
gheskett
closed
7 months ago
2
Merge HackerSM64 2.1.3 release into 3.0.0
#758
gheskett
closed
7 months ago
0
Merge HackerSM64 2.1.3 release into 2.2.0
#757
gheskett
closed
7 months ago
0
Fix rumble Issues
#756
gheskett
closed
7 months ago
0
Release: v2.1.3
#755
gheskett
closed
7 months ago
0
Update version to 2.1.3
#754
gheskett
closed
7 months ago
0
Add libpl submodule
#753
gheskett
closed
7 months ago
0
Add libcart
#752
someone2639
opened
7 months ago
0
Add Libcart (WIP)
#751
someone2639
closed
7 months ago
1
Merge 2.1 Lighting Engine
#750
gheskett
closed
6 months ago
2
Added a define for slope fix
#749
DNVIC
closed
7 months ago
2
Fix silhouette occlusion layers rendering twice
#748
Arceveti
closed
8 months ago
0
Fix silhouette occlusion layers rendering twice
#747
Arceveti
closed
8 months ago
2
Fix floating point crash with pitch bend table + various audio optimizations
#746
gheskett
closed
7 months ago
2
Add `-falign-functions=32` to makefile flags
#745
gheskett
closed
6 months ago
0
Optimize BETTER_REVERB lightweight by an additional ~20% CPU, while also cutting memory requirements for it by ~30%
#744
gheskett
closed
8 months ago
1
Rewrite `process_level_music_dynamics` to suck less
#743
gheskett
opened
8 months ago
0
Fix Boo's Accelerating Upwards During Textbox (Vanilla Bug)
#742
1ted59
closed
7 months ago
0
error 0x800f080c ?
#741
Mrmaxidepapel
closed
8 months ago
1
Toggle the default status of a few defines to avoid confusing new people
#740
arthurtilly
closed
6 months ago
4
Define changes for transitions, two bug fixes
#739
Lilaa3
closed
8 months ago
0
Add assert for beginning geo layout command
#738
arthurtilly
closed
7 months ago
6
Rework main pool alloc to support fragmented buffer. Move zbuffer & fb to different memory banks
#737
aglab2
opened
8 months ago
4
Remove remainder of Puppylights code
#736
arthurtilly
closed
8 months ago
0
Remove OBJECTS_REJ and clean up core render func (By Fazana)
#735
arthurtilly
closed
8 months ago
0
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