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HansKristian-Work
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vkd3d-proton
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
GNU Lesser General Public License v2.1
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Halved refresh rate in some situations in Cyberpunk 2077
#1926
shmerl
closed
7 months ago
16
The Last of Us Part 1 Xid 109
#1925
Blisto91
closed
1 month ago
30
Shadow of the Tomb Raider (Epic Version) crashes on DX12 mode
#1924
mmbossoni
closed
7 months ago
1
Validate shader interface compatibility
#1923
doitsujin
closed
7 months ago
1
[NVIDIA] Performance - D3D11 titles vs D3D12 titles
#1922
shelterx
closed
1 week ago
22
vkd3d: Also enable VK_EXT_swapchain_maintenance1 on Nvidia R550 Vulkan beta/dev drivers.
#1921
Saancreed
closed
7 months ago
0
Add support for queue profiling when using NV_low_latency2.
#1920
HansKristian-Work
closed
7 months ago
0
Merge VK_NV_low_latency2 support
#1919
HansKristian-Work
closed
8 months ago
0
Enable VK_EXT_swapchain_maintenance1 on latest NV 550 drivers.
#1918
HansKristian-Work
closed
8 months ago
0
Alan Wake 2 - freeze and crash after short time of playing when using path tracing
#1917
owynek
closed
7 months ago
4
Strange Lumen behaviour with UE5.3
#1916
lbadi
opened
8 months ago
1
tests: Add exhaustive test for small resource alignment and sizes.
#1915
HansKristian-Work
closed
3 months ago
1
programs: Add utility to convert Proton fsync log into queue profile.
#1914
HansKristian-Work
opened
8 months ago
0
Prevent out of in-shader declared bounds access to uniform arrays in order to prevent undefined behavior
#1913
werman
closed
8 months ago
1
tests: Fix warning nit from PR.
#1912
HansKristian-Work
closed
8 months ago
0
VRR has half the game's refresh rate
#1911
fililip
closed
8 months ago
2
vkd3d: Fix type for proton log output on 32-bit.
#1910
HansKristian-Work
closed
8 months ago
0
Adding support for ASTC extension formats
#1909
dave-juicelabs
closed
8 months ago
2
Add /NOIMPLIB and /NOEXP when using MSVC and not clang.
#1908
dave-juicelabs
closed
8 months ago
1
vkd3d: R32_FLOAT supports both COLOR and DEPTH but is currently only reporting COLOR
#1907
dave-juicelabs
closed
8 months ago
1
vkd3d: proper return values for formats that are valid but not supported.
#1906
dave-juicelabs
closed
8 months ago
2
Add shader quirk for forced VRS 2x2
#1905
HansKristian-Work
opened
8 months ago
0
dxil-spirv: Update submodule.
#1904
HansKristian-Work
closed
8 months ago
0
tests: Fix tolerance in render pass tests.
#1903
doitsujin
closed
8 months ago
0
Implement SPV_NV_raw_access_chains
#1902
HansKristian-Work
closed
7 months ago
3
vkd3d: Add app_debug_marker_only config option.
#1901
HansKristian-Work
closed
8 months ago
0
vkd3d-shader: Fix select condition type in resinfo instruction.
#1900
doitsujin
closed
8 months ago
0
dxil-spirv: Update submodule.
#1899
HansKristian-Work
closed
8 months ago
0
tests: Add initial view instancing test.
#1898
doitsujin
closed
8 months ago
0
Scissor clamping
#1897
HansKristian-Work
closed
8 months ago
1
tests: Port PSO test shaders to new system.
#1896
doitsujin
closed
8 months ago
0
Spider-Man Remastered ray-tracing artifacts.
#1895
robotman40
opened
8 months ago
11
Rework render target tests
#1894
doitsujin
closed
8 months ago
0
Port over render target tests to new header system.
#1893
HansKristian-Work
closed
8 months ago
0
vkd3d: More gracefully handle case where only FIFO is supported.
#1892
HansKristian-Work
closed
8 months ago
0
Presentation mode is reported as fifo by mangohud when vsync is off in Cyberpunk 2077
#1891
shmerl
closed
8 months ago
5
Helldivers 2 Crashing, Proton log flooded with repeating warnings, error present: err:vkd3d-proton:vkd3d_queue_flush_waiters: Failed to submit queue(s), vr -4.
#1890
DanCanGit
opened
8 months ago
3
Can this be ported to mac?
#1889
iiasceri
closed
8 months ago
1
Warning cleanup
#1888
HansKristian-Work
closed
8 months ago
0
Fix unused variable warnings in tests
#1887
doitsujin
closed
8 months ago
0
profile: Update for SM 6.7.
#1886
HansKristian-Work
closed
7 months ago
8
Use quad control / reconvergence features if available
#1885
doitsujin
closed
8 months ago
0
Add detailed test exploring HW behavior of sampling rounding.
#1884
HansKristian-Work
closed
8 months ago
0
Implement fallback for compute shader derivatives
#1883
HansKristian-Work
closed
8 months ago
1
Low FPS on DX12 only on Unreal Engine 4 Games
#1882
Haorelian
closed
8 months ago
3
tests: Actually produce signed DXIL binaries.
#1881
doitsujin
closed
8 months ago
0
Ghostwire: Tokyo missing textures
#1880
valgusk
closed
8 months ago
1
tests: Port advanced shader model tests to new system.
#1879
doitsujin
closed
8 months ago
0
DX12 games black/frozen screen, still running
#1878
wchao96
closed
8 months ago
13
Fix Persona 3 Reload performance
#1877
HansKristian-Work
closed
8 months ago
29
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