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HansKristian-Work
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vkd3d-proton
Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
GNU Lesser General Public License v2.1
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TEKKEN 8 Drops to 0 fps after intro.
#1876
DavutHaxor
closed
8 months ago
0
Persona 3 Reload Crash: Out of Video Memory trying to allocate rendering resource
#1875
SirMovekMarwa
closed
8 months ago
12
VKD3D_CONFIG=dxr significantly increases VRAM usage in Guardians of the Galaxy
#1874
simifor
opened
8 months ago
15
vkd3d: Log pipeline state when pipeline creation fails.
#1873
doitsujin
closed
8 months ago
0
Persona 3 Reload GPU crash when RT reflections are enabled
#1872
toasterofbread
opened
8 months ago
4
vkd3d: Disable RT by default on Deck for Persona 3 Reload.
#1871
HansKristian-Work
closed
8 months ago
0
vkd3d: Query for SPARSE_RESIDENCY as well.
#1870
HansKristian-Work
closed
8 months ago
0
Cyberpunk 2077 freeze and crash with xid 69 using VKD3D newer than v2.6.
#1869
zimakkkk
opened
8 months ago
0
Add test for mesh shader clip distance export
#1868
doitsujin
closed
8 months ago
0
meta: Update PROFILE.
#1867
HansKristian-Work
closed
8 months ago
0
Any UE5 apps shipped as D3D12/SM6 fail to start on Windows
#1866
Kein
closed
8 months ago
6
Improve NV checkpoint debugging
#1865
HansKristian-Work
closed
8 months ago
0
vkd3d: Ignore overzealous image allocation on Mesa.
#1864
HansKristian-Work
closed
9 months ago
0
vkd3d: Clear active_flags to 0 when binding RT pipeline as well.
#1863
HansKristian-Work
closed
9 months ago
0
vkd3d: Add BLOCK_VIEW_COMPATIBLE in disable_compression path.
#1862
HansKristian-Work
closed
9 months ago
0
vkd3d: Keep image flags intact when disabling compression.
#1861
doitsujin
closed
9 months ago
0
Misc debug ring improvements
#1860
HansKristian-Work
closed
9 months ago
0
vkd3d: Fix trivial mem-leak in execute indirect meta.
#1859
HansKristian-Work
closed
9 months ago
0
UE5 Lyra demo hits a regression in 2.11 when running on Tesla T4
#1858
nsivov
closed
9 months ago
2
vkd3d: Only mark present ID as valid when it is valid.
#1857
HansKristian-Work
closed
9 months ago
0
build: Don't export IMPLIB/EXP.
#1856
HansKristian-Work
closed
9 months ago
0
Basic workgraph tests
#1855
HansKristian-Work
closed
5 months ago
4
tests: Actually use WARP when we enable it.
#1854
HansKristian-Work
closed
9 months ago
0
dxil-spirv: Update submodule.
#1853
HansKristian-Work
closed
9 months ago
0
vkd3d-shader: Fix maximum ICB size.
#1852
doitsujin
closed
9 months ago
0
Metro Exodus EE graphical glitches and eventual crash.
#1851
BlueGoliath
opened
9 months ago
2
vkd3d: Falsely report RADV doesn't implicitly clear
#1850
Etaash-mathamsetty
opened
9 months ago
1
Implement VK_EXT_device_fault
#1849
HansKristian-Work
closed
9 months ago
0
The Finals game crash
#1848
motpol
closed
8 months ago
8
msfs2020 long black startup in dx12
#1847
rariema
opened
9 months ago
3
Wine 9.0 VKD3D support
#1846
SteveEbey73742
closed
9 months ago
3
Assassin's Creed Valhalla - Failed to wait for fence
#1845
IvanCharcos
opened
9 months ago
3
Format support fixes
#1844
doitsujin
closed
9 months ago
0
Handle global RS mismatch better
#1843
HansKristian-Work
closed
9 months ago
0
Port over RT tests to new system.
#1842
HansKristian-Work
closed
9 months ago
0
Fix view creation with denorm MinLodClamp
#1841
doitsujin
closed
9 months ago
0
Mark all collection state objects created with DEPENDENCIES_ON_EXTERNAL_DEFINITIONS as deferred
#1840
esullivan-nvidia
closed
9 months ago
6
World of Warcraft Classic Season of Discovery - DX12 Anti-Aliasing Crash
#1839
RepH3x
closed
7 months ago
1
Commit bb3948f558f4a9d3afa757e81ed51dc66d8dc9c7 breaks Talos Principle 2
#1838
adolfintel
closed
9 months ago
2
Add ID3D12DeviceRemovedExtendedDataSettings stub
#1837
doitsujin
closed
9 months ago
0
RFC: Add application to compile batches of HLSL shaders
#1836
doitsujin
closed
9 months ago
0
Marvels Guardian of the Galaxy (Black boxes and flickering)
#1835
ukbeast
opened
9 months ago
7
Failed to create Vulkan device - Nvidia (are you surprised?)
#1834
dmanlfc
closed
9 months ago
3
Ratchet & Clank - blocky corruption when looking at rift portals
#1833
aufkrawall
closed
9 months ago
11
The Finals fails to launch on Intel Arc with DX12
#1832
Vinjul1704
closed
9 months ago
3
tests rely on undefined behavior
#1831
KonstantinSeurer
closed
9 months ago
2
tests: Check feature support in test_reserved_resource_mapping
#1830
KonstantinSeurer
closed
9 months ago
0
Extremely high CPU load with ray tracing in Hogwarts Legacy
#1829
aufkrawall
opened
9 months ago
3
Disable alpha to coverage when fragment shader exports sample mask
#1828
doitsujin
closed
9 months ago
0
Implement render passes
#1827
doitsujin
closed
9 months ago
0
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