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IanPhilips
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UnityOculusAndroidVRBrowser
3D browser based on GeckoView and Oculus SDK for Unity projects built on Android (Oculus Go/Quest, maybe GearVR)
MIT License
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updating Geckoview breaking changes
#53
khelkun
opened
10 months ago
0
open in new tab
#52
khelkun
opened
1 year ago
1
Export plugin to a different Unity editor
#51
Maveth94
opened
1 year ago
0
Fix GeckoViewPlugin build errors.
#50
YourBestDeveloper
opened
1 year ago
2
Web scroll via joystick
#49
robertncoomber
closed
1 year ago
3
Incorporating Browser into other Unity Projects
#48
JimothyMarmalade
closed
1 year ago
2
Changing the browser's status(?) from Mobile device to Desktop device
#47
JimothyMarmalade
closed
1 year ago
1
Pointer Hover doesnt work
#46
hoarfrost31
closed
1 year ago
0
No listener for GeckoView:ContentPermission
#45
luizcarlosfx
closed
2 years ago
3
Website not displaying
#44
TheKing349
closed
2 years ago
3
Update GeckoView to 98
#43
IanPhilips
closed
1 year ago
4
Pop Up Windows
#42
edsuc
opened
2 years ago
1
Execute javascript?
#41
noritsune
closed
2 years ago
1
Problem building plugin with newer GeckoView Version
#40
Stormbreaker919
closed
1 year ago
7
How to build geckoViewPlugin in android studio
#39
rick2909
closed
2 years ago
5
Support text input with system keyboard
#38
sienori
closed
2 years ago
6
Drag & Drop in Oculus Quest 2
#37
HerrAugust
opened
3 years ago
1
Only works for arm7
#36
Jamesfleming1
opened
3 years ago
9
Receiving a message from browser.
#35
srcnalt
opened
3 years ago
7
build stop with 'ArgumentException: The Assembly UnityEditor is referenced by UniRx.Async'
#34
pokkii0206
closed
3 years ago
1
Browser View content not showing anything
#33
thapap0
closed
3 years ago
1
Change Browser View Resolution
#32
bdelo
closed
3 years ago
1
Contact details for VR collaboration
#31
blasco
closed
3 years ago
1
Donation Link?
#30
onkoe
closed
3 years ago
2
No XR Setting
#29
qpaozixu
closed
3 years ago
1
Unable to open the plugin in Android Studio: gradle fails
#28
etiennepinchon
closed
3 years ago
6
Support multiple windows
#27
sienori
closed
3 years ago
1
This is not issue. just question. How to connect canvas ui keyboard to webpage inside browser
#26
dreconater
closed
3 years ago
1
How to implement multiple windows
#25
sienori
closed
3 years ago
4
Replace GeckoView library with 80.x
#24
sienori
closed
3 years ago
0
Crash after Unity logo in Oculus Quest
#23
sienori
closed
3 years ago
4
error cs1644: Feature 'declaration expression' cannot be used because it is not part of the c# 4.0 languange
#22
aldinurpuadi
closed
4 years ago
1
Can you give me unity project for android, where this plugin is work
#21
dreconater
closed
4 years ago
10
How can we make RestartSession work?
#20
thezenmaster
closed
4 years ago
6
Update geckoview to highest version
#19
IanPhilips
closed
4 years ago
1
changed overlay type to underlay in separate underlay scene
#18
CallumFerguson
closed
4 years ago
0
changed overlay type to underlay
#17
CallumFerguson
closed
4 years ago
1
Decouple from OVROverlay
#16
NoviaDroid
closed
4 years ago
9
Can I 'request desktop site'?
#15
ThatOtherVRGuy
closed
4 years ago
3
Need a simple sample
#14
mfiddin
closed
4 years ago
1
Call javascript from unity or vice versa
#13
Catalyst-47
closed
4 years ago
1
Can I use this pluign for my AR project?
#12
mfiddin
closed
4 years ago
3
BrowserView render on top of everything
#11
Akravator91
closed
4 years ago
5
Get the Uppercase Letter and other Umlaut Symbol
#10
Akravator91
closed
4 years ago
2
Decouple from Oculus SDK
#8
elblogbruno
opened
4 years ago
14
Render web VR content
#7
ndesseaux
opened
4 years ago
3
Distortion around edges of browser
#6
IanPhilips
closed
4 years ago
1
gecko view crashing issue fixed
#5
elblogbruno
closed
4 years ago
0
Assets/BrowserView.cs(102,44): error CS1644: Feature `out variable declaration' cannot be used because it is not part of the C# 6.0 language specification
#4
elblogbruno
closed
5 years ago
3
transfer scroll to top at webpage 100% load to unity control
#3
IanPhilips
closed
4 years ago
0
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