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Interrupt
/
systemshock
Shockolate - A minimalist and cross platform System Shock source port.
GNU General Public License v3.0
802
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Sources cleanup
#313
winterheart
closed
4 years ago
0
Cmake improvements
#312
winterheart
closed
4 years ago
0
Various fixes to game code
#311
winterheart
closed
4 years ago
0
Fix bad pixels in intro
#310
icosahedral-dragon
closed
4 years ago
0
Stray pixels in intro video
#309
icosahedral-dragon
closed
4 years ago
5
No 32bit warnings
#308
icosahedral-dragon
closed
4 years ago
1
Decarbonization of System Shock
#307
winterheart
closed
4 years ago
0
Edits to CMakeLists.txt to use existing Raspbian binaries for SDL2 and SDL2 Mixer
#306
Gravesy91
opened
5 years ago
1
master its version 0.6 and they are on 0.7 on release??? WTF?
#305
ghost
closed
5 years ago
2
Support for MacOS resources/assets
#304
a-hurst
opened
5 years ago
6
Improve mouse focus logic
#303
mrikola
closed
5 years ago
0
Mouse cursor focus issues on startup
#302
markkurikola
closed
5 years ago
1
Always create lib/ directory on OSX/Linux
#301
mrikola
closed
5 years ago
0
Add NO_DEFAULT_PATH to further force local SDL libraries
#300
mrikola
closed
5 years ago
0
Merge pull request #1 from Interrupt/master
#299
mm1ch
closed
5 years ago
0
Delta grove jettison switch has gone missing
#298
markkurikola
opened
5 years ago
3
implement option to invert mouselook Y-axis
#297
HunterZ
closed
5 years ago
0
Use enums instead of defines for synth settings
#296
oreo639
closed
5 years ago
6
Add bilinear texture filtering support for OpenGL renderer
#295
HunterZ
closed
5 years ago
2
Fix Travis packages
#294
mrikola
closed
5 years ago
0
Add OpenGL texture filtering options
#293
HunterZ
closed
5 years ago
2
General code cleanup, add default.nix for compilation on NixOS
#292
mupfdev
closed
5 years ago
1
Add native MIDI support for Linux
#291
HunterZ
closed
5 years ago
5
add mouse Y axis invert option
#290
HunterZ
closed
5 years ago
1
move libADLMIDI out of the codebase
#289
HunterZ
opened
5 years ago
1
UI bilinear filtering
#288
HunterZ
opened
5 years ago
1
music volume issues
#287
HunterZ
closed
5 years ago
2
additional music enhancements
#286
HunterZ
opened
5 years ago
6
Add preliminary native MIDI support
#285
HunterZ
closed
5 years ago
0
Music tracks drift out of sync
#284
Interrupt
opened
5 years ago
3
Forcing FluidSynth to build in 32 bit mode
#283
Interrupt
closed
5 years ago
0
Map notes show up through walls on OpenGL
#282
markkurikola
opened
5 years ago
0
Add midi decoder option
#281
oreo639
closed
5 years ago
0
Add fluidsynth-lite to Windows builds
#280
markkurikola
closed
5 years ago
1
Fix use of uninitialized memory
#279
jpcima
closed
5 years ago
0
Support MIDI music based on FluidSynth backend
#278
jpcima
closed
5 years ago
0
libADLMIDI configuration: music sounds weird
#277
markkurikola
closed
5 years ago
11
Include precompiled SDL2 libraries with the precompiled releases?
#276
a-hurst
opened
5 years ago
4
Use an intermediate graphics framework (like bgfx) instead of using OpenGL directly.
#275
Interrupt
opened
5 years ago
0
Remove FindSDL2 scripts in favor of using our own
#274
mrikola
closed
5 years ago
4
Use SDL mixer 2.0.4
#273
mrikola
closed
5 years ago
1
Fix building on MinGW.
#272
rohit-n
closed
5 years ago
0
Multiple Feature Request
#271
inukaze
opened
5 years ago
1
Black screen instead of main menu unless CurrentGame.dat and at least one savgam.dat is present
#270
voodoo47
closed
5 years ago
7
[Feature] Support for more resolutions
#269
Interrupt
opened
5 years ago
2
Render 3d view when using gamma slider
#268
donnierussellii
closed
5 years ago
0
Fix ammo type oob
#267
donnierussellii
closed
5 years ago
1
sq light intensity + make mutants invis in OpenGL
#266
donnierussellii
closed
5 years ago
6
Crash error
#265
acd2001
closed
5 years ago
1
Cached textures can have same bm ptr but diff w,h
#264
donnierussellii
closed
5 years ago
0
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