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JDSherbert
/
Sherbert-Engine
Custom game engine written in C++ and implementing various middleware.
MIT License
4
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3
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Removal of Redundancy
#42
VerzatileDev
closed
5 months ago
0
Update README.md
#41
JDSherbert
closed
9 months ago
0
Address - Generated Log.txt file in Main.cpp
#40
VerzatileDev
closed
5 months ago
0
Fix Previous " Non-Compile " IMGUI
#39
VerzatileDev
closed
9 months ago
2
Address " non-Compile " IMGUI Default Path
#38
VerzatileDev
closed
9 months ago
1
Tidied up implementation
#37
JDSherbert
closed
9 months ago
1
Font Location Change
#36
JDSherbert
closed
9 months ago
0
Address - Editor "Console (Clear on Play / Pause on Error)
#35
VerzatileDev
opened
9 months ago
0
Font Location Change
#34
VerzatileDev
closed
9 months ago
0
Solution 1. Imgui Default Path change
#33
VerzatileDev
closed
9 months ago
2
Create DLL folder, move DLL files to respective folders (not linked)
#32
JDSherbert
closed
9 months ago
0
Address issue, Widget(s) not given a default placement in editor.
#31
VerzatileDev
opened
9 months ago
0
Consider adding `fa-solid-900` font to resources
#30
VerzatileDev
closed
9 months ago
1
Provide a system for distributing required Folders/Files to build editor
#29
VerzatileDev
opened
9 months ago
0
Consider providing media images for all version (Ico, png, bmp)
#28
VerzatileDev
opened
9 months ago
0
Consider removing generated files in Engine Files
#27
VerzatileDev
closed
9 months ago
3
Git Ignore Addressing Temp Files and removal
#26
VerzatileDev
closed
9 months ago
0
Provide GitIgnore To remove Build / Temp Files from commits
#25
VerzatileDev
closed
9 months ago
2
Bltsd v3 build events (DLLs)
#24
VerzatileDev
closed
9 months ago
2
Bltsd v2 build folder temp DLLs
#23
VerzatileDev
closed
9 months ago
2
Change Build Path to Solution Dir From Proj Dir
#22
VerzatileDev
closed
9 months ago
0
Consider ReSTIR implementation
#21
JDSherbert
opened
9 months ago
0
Consider Modular Graphics Pipeline (Vulkan, DX, OpenGL, WebGL)
#20
JDSherbert
opened
9 months ago
1
Consider upgrade to DX12
#19
JDSherbert
opened
9 months ago
0
Decide on Audio Middleware: Wwise or FMOD
#18
JDSherbert
opened
9 months ago
0
DLLs folder and files
#17
VerzatileDev
closed
9 months ago
0
Split file directory from GitHub files
#16
VerzatileDev
closed
9 months ago
1
Create CODE_OF_CONDUCT.md
#15
VerzatileDev
closed
9 months ago
0
Add a proper Readme
#14
JDSherbert
opened
10 months ago
1
Consider adding scripting support for C#/.NET
#13
JDSherbert
opened
10 months ago
0
Decide on a Networking system
#12
JDSherbert
opened
10 months ago
0
Provide a system for distributing required DLL's to build editor
#11
JDSherbert
closed
9 months ago
4
Add AI systems
#10
JDSherbert
opened
10 months ago
0
Implement Physics Fully
#9
JDSherbert
opened
10 months ago
0
"Assets" Folder Must Exist or else <filesystem> throws exception
#8
JDSherbert
opened
1 year ago
2
Implement Lighting
#7
JDSherbert
opened
1 year ago
0
Particle Systems
#6
JDSherbert
opened
1 year ago
1
Editor Improvements
#5
JDSherbert
opened
1 year ago
0
Organise folder structure
#4
JDSherbert
closed
1 year ago
1
Reimplement Middleware
#3
JDSherbert
closed
1 year ago
1
Nvidia PhysX - Not Implemented
#2
JDSherbert
closed
1 year ago
1
DirectX Camera - Projection Matrix Pointer
#1
JDSherbert
closed
1 year ago
1