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JDSherbert
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Sherbert-Engine
Custom game engine written in C++ and implementing various middleware.
MIT License
4
stars
3
forks
source link
3d
3dgameengine
assimp
cpp
cpp17
direct3d
directx
directx-11
directx11
fmod
game-engine
imgui
lua
lua-script
physx
readme
Sherbert Engine
Overview
Small, lightweight engine written in C++. Still under a lot of work so stay tuned!
Technologies
Renderer: DirectX11
Physics: Nvidia PhysX 4.0
Audio: FMOD
Scripting: Lua
Assets: Assimp
UI: Imgui
Networking: TBC
Random Docs and stuff
https://sol2.readthedocs.io/
https://learn.microsoft.com/en-us/windows/win32/direct3d11/atoc-dx-graphics-direct3d-11
https://github.com/ocornut/imgui
https://assimp-docs.readthedocs.io/en/v5.3.0/