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JaimeGensler
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thyseus
An archetypal Entity Component System, built entirely in Typescript
MIT License
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3
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[FEAT] Cleaner query filter API
#40
JaimeGensler
closed
1 year ago
0
[serialization] Move to struct serialization model, migrate into monorepo
#39
JaimeGensler
closed
1 year ago
0
[events] Fix EventWriter copy mechanics
#38
JaimeGensler
closed
1 year ago
0
[table] [vec] Correct table memory footprint, minor cleanup, add global to included files
#37
JaimeGensler
closed
1 year ago
0
[systemconfig] Pass system config to executors
#36
JaimeGensler
closed
1 year ago
0
[vec] [entities] [strings] Fix crashes related to strings, allow multithreaded string usage
#35
JaimeGensler
closed
1 year ago
0
[0.13.0] Bump for 0.13.0
#34
JaimeGensler
closed
1 year ago
0
[systems] [schedules] Remove implicit dependencies
#33
JaimeGensler
closed
1 year ago
0
[systems] [schedules] Remove implicit dependencies
#32
JaimeGensler
closed
1 year ago
0
[memory] Flatten Memory.views into Memory
#31
JaimeGensler
closed
1 year ago
0
[worldbuilder] Privatize most fields on WorldBuilder
#30
JaimeGensler
closed
1 year ago
0
[commands] [entity] Rework Commands/Entity
#29
JaimeGensler
closed
1 year ago
0
[BUG] Using addType doesn't always copy data correctly
#28
JaimeGensler
closed
1 year ago
0
[structs] [commands] Improve struct copy/drop logic
#27
JaimeGensler
closed
1 year ago
0
[BUG] @struct.string does not work in multithreaded environments
#26
JaimeGensler
closed
1 year ago
1
[commands] Rewrite commands to use structs, fix commands bugs
#25
JaimeGensler
closed
1 year ago
0
[FEAT] Investigate struct serialization
#24
JaimeGensler
closed
1 year ago
0
[BUG] Implicit dependencies cause schedules to not complete execution
#23
JaimeGensler
closed
1 year ago
0
[BUG] No-op commands cause crashes
#22
JaimeGensler
closed
1 year ago
0
[memory] Fix last few bytes not being cleared when freeing
#21
JaimeGensler
closed
1 year ago
0
[struct] Rework substruct for better performance
#20
JaimeGensler
closed
1 year ago
0
[world] [table] Fix despawn bug
#19
JaimeGensler
closed
1 year ago
0
[FEAT] Don't enqueue commands for despawned entities
#18
JaimeGensler
closed
1 year ago
0
[BUG] Despawning entities is broken in some circumstances
#17
JaimeGensler
closed
1 year ago
0
[FEAT] Allow structs to be unconditionally extended
#16
JaimeGensler
closed
1 year ago
1
[entities] [table] [world] Rewrite Entities, empty tables
#15
JaimeGensler
closed
1 year ago
0
Add array support to run
#14
kayhhh
closed
1 year ago
7
[CLEANUP] Rewrite system dependency parsing
#13
JaimeGensler
closed
11 months ago
0
Fix test import
#12
kayhhh
closed
1 year ago
1
[BUG] Queries do not have correct entities
#11
JaimeGensler
closed
1 year ago
0
Fix error when no FixedUpdate systems in world
#10
kayhhh
closed
1 year ago
1
[CLEANUP] Investigate rewriting query parsing
#9
JaimeGensler
closed
1 year ago
0
[CLEANUP] Investigate perf implications of using a Vec<T> abstraction internally
#8
JaimeGensler
closed
1 year ago
1
[CLEANUP] Investigate if Events can be modeled as Resources
#7
JaimeGensler
closed
1 year ago
1
[CLEANUP] Investigate using structs for Commands
#6
JaimeGensler
closed
1 year ago
1
[FEAT] Introduce thread identity
#5
JaimeGensler
closed
11 months ago
0
[FEAT] Expose struct field decorator API
#4
JaimeGensler
closed
1 year ago
1
[FEAT] Migrate decorators to new ES Decorators
#3
JaimeGensler
closed
1 year ago
2
[HELP] Can I dynamatically loading components and system?
#2
linonetwo
closed
1 year ago
2
Fix package exports
#1
3mcd
closed
1 year ago
0
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