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JoseTomasTocino
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freegemas
Freegemas is an open source version of the well known Bejeweled, built in C++ using SDL2
GNU General Public License v2.0
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Gettext support is missing from MacOS ports
#44
sharkwouter
opened
9 months ago
0
Fix automated builds
#43
sharkwouter
closed
9 months ago
1
reduce CPU usage and better rendering for all resolutions
#42
midzer
closed
10 months ago
1
Optimize main loop
#41
midzer
closed
10 months ago
6
App Icon
#40
Lewiscowles1986
opened
11 months ago
2
docs: Homebrew added to LIBRARY_PATH for OSX instructions
#39
Lewiscowles1986
closed
1 year ago
1
Automated macos build
#38
sharkwouter
closed
1 year ago
0
Small tweak needed to build on macOS
#37
dei-layborer
closed
11 months ago
10
Appimage linux
#36
sharkwouter
closed
2 years ago
0
Move license ande readme to release dir for windows
#35
sharkwouter
closed
2 years ago
0
Use SDL_GetPrefPath for options.json location
#34
sharkwouter
closed
2 years ago
0
Clean up code for showing the cursor
#33
sharkwouter
closed
2 years ago
1
Automated builds
#32
sharkwouter
closed
2 years ago
0
Improve controller management
#31
sharkwouter
closed
2 years ago
1
Ensure the mouse coordinates are scaled correctly
#30
ccawley2011
closed
3 years ago
1
Allow adjusting the scale quality in the options
#29
ccawley2011
opened
3 years ago
5
Improve performance when rendering text shadows
#28
ccawley2011
closed
3 years ago
1
Cache the images used by the particle system
#27
ccawley2011
closed
3 years ago
1
Make Freegemas easier to package
#26
sharkwouter
closed
2 years ago
1
Fix Vita build and make window resizable
#25
sharkwouter
closed
3 years ago
1
Replace loading banner with translatable text
#24
sharkwouter
closed
3 years ago
0
Hide mouse cursor when the mouse is not in use
#23
sharkwouter
closed
3 years ago
0
Avoid reloading sound effects when switching states
#22
ccawley2011
closed
3 years ago
1
Use SDL_GetBasePath() for locating data files
#21
ccawley2011
closed
3 years ago
3
Skip animation steps on slow machines
#20
ccawley2011
opened
3 years ago
5
Fix compilation and warnings
#19
ccawley2011
closed
3 years ago
1
Enable new game controllers as they are connected
#18
sharkwouter
closed
3 years ago
0
Update readme again
#17
TotalCaesar659
closed
3 years ago
1
Hide "Show hint" button when game is over
#16
TotalCaesar659
opened
3 years ago
1
Small readme fixes
#15
TotalCaesar659
closed
3 years ago
2
Set window icon
#14
TotalCaesar659
closed
3 years ago
7
Add fullscreen option to menu
#13
sharkwouter
closed
3 years ago
0
Better hints
#12
sharkwouter
closed
3 years ago
0
Add basic options menu
#11
sharkwouter
closed
3 years ago
0
Add support for the Playstation Vita
#10
sharkwouter
closed
3 years ago
2
Reset the score when StateGame is reset
#9
sharkwouter
closed
3 years ago
0
Add basic game controller support
#8
sharkwouter
closed
3 years ago
0
Fix endless mode high load
#7
sharkwouter
closed
3 years ago
2
Endless mode runs slower than time trial mode
#6
sharkwouter
closed
3 years ago
0
Add endless mode
#5
sharkwouter
closed
3 years ago
3
Add keyboard controls
#4
sharkwouter
closed
3 years ago
2
‘std::bind’ is defined in header ‘<functional>’; did you forget to ‘#include <functional>’?
#3
savbran
closed
5 years ago
4
Build error
#2
yochananmarqos
closed
5 years ago
3
OS X build instructions & CMake adjustments
#1
jlnr
closed
9 years ago
1