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JustinReiter
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WarLight.AI
AI used for the game Warzone, located at https://www.warzone.com. See how to use this project at the WarLight blog at https://www.warlight.net/blog/index.php/2016/02/the-warlight-ai-goes-open-source/
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Change combo heuristic
#27
niklasr8
opened
4 years ago
0
Improve bonus safety check
#26
niklasr8
opened
4 years ago
0
Rework pick logic
#25
JustinReiter
opened
4 years ago
1
Income Tags / Plan and Execution Memory
#24
Joi179
opened
4 years ago
0
Fix conflict between picks and gameplay expansion value
#23
JustinReiter
closed
4 years ago
0
Sub Combo's
#22
Joi179
closed
4 years ago
2
SA / CA / Ant
#21
Joi179
opened
5 years ago
0
Planning an Attack
#20
Joi179
opened
5 years ago
0
Tagging Bonuses
#19
Joi179
opened
5 years ago
0
When assigning FTB / Combo to picks
#18
Joi179
closed
5 years ago
0
Pick distribution on the board
#17
Joi179
opened
5 years ago
2
Special Pick Scores
#16
Joi179
closed
5 years ago
4
Opponent Bonuses Memory
#15
Joi179
opened
5 years ago
0
Enemy Vision
#14
Joi179
opened
5 years ago
0
Blockade Card
#13
Joi179
opened
5 years ago
1
Order Delay / Priority Card
#12
Joi179
opened
5 years ago
0
Reinforcement Card
#11
Joi179
closed
4 years ago
1
Surrender Logic
#10
Joi179
opened
5 years ago
0
Units Moving out of Vision
#9
Joi179
opened
5 years ago
1
Pick Memory
#8
Joi179
opened
5 years ago
2
Cycle / Income Memory
#7
Joi179
opened
5 years ago
1
Combo Bonus Check
#6
Joi179
closed
4 years ago
4
Counter FTB / FTB Pick Order
#5
Joi179
closed
4 years ago
2
Using 6th Pick as Counter to 4 / 5 or 4 or 5
#4
Joi179
opened
5 years ago
1
Check if bonus can be completed given deploy amounts
#2
Joi179
opened
5 years ago
2
Check for FTBs requiring only 2 picks
#1
JustinReiter
closed
5 years ago
2