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KC3Kai
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kancolle-replay
Sortie Replay and Simulation by @fourinone41
MIT License
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[Feature Request] Taiha retreat filter feature addition
#84
tenpuradon
closed
2 months ago
0
Partial implementation
#83
X-20A
closed
3 months ago
0
[Feature Request] Allow the user to set up a filtering criteria for “Watch a Sortie”.
#82
X-20A
closed
3 months ago
2
[Feature Request] Sortie time statistics
#81
ha15224
opened
4 months ago
7
Shared link generation
#80
X-20A
closed
4 months ago
14
Behavior of flagship protection in the air phase
#79
X-20A
closed
4 months ago
1
extend i18n
#78
X-20A
opened
4 months ago
27
Extended Japanese mode
#77
X-20A
opened
4 months ago
0
New: some UI
#76
X-20A
opened
5 months ago
7
bug?
#75
X-20A
closed
7 months ago
0
Sortie Sim: submarine touch fires multiple times in a single day battle
#74
Heinrike
closed
8 months ago
0
Suggestions for UI
#73
X-20A
opened
8 months ago
1
Reflection of LBAS
#72
X-20A
closed
8 months ago
1
Could you add Sparkling functionality to friendly fleets?
#71
koedoyoshida
closed
1 year ago
1
Air night attacks should ignore all anti-installation bonus
#70
Billons007
closed
1 year ago
5
bugs and requests
#69
poyopoyo-hellsing
closed
1 year ago
2
Requests
#68
poyopoyo-hellsing
closed
1 year ago
2
Friend Fleet import error
#67
tyochiai
closed
1 year ago
0
Shoot order in Night battle
#66
BlackJack255
closed
2 years ago
1
Souya ammo consumption values causing NaN on ammo reports
#65
planetarian
closed
2 years ago
0
Historical Accuracy/Evasion Bonus; Anti-PT bonus in vanguard formation
#64
Divinity123
closed
2 years ago
0
Prettify with Bootstrap
#63
SSummer-UI
closed
3 years ago
0
Prettify with Bootstrap
#62
SSummer-UI
closed
3 months ago
0
[Feature Request] 3 features request about sortie simulator
#61
Tan72
opened
4 years ago
0
some issue about sortie simulator
#60
jerry78424
closed
2 years ago
2
Take fit bonus of equipment into account?
#59
Sweeper777
closed
2 years ago
0
[Feature Request] Friendly Fleet mechanics
#58
wanderer28
closed
2 years ago
0
Phase 2 presets not supported?
#57
Sweeper777
closed
5 years ago
1
[battleText] fix issue when escort fleet and main fleet have different number of ships
#56
lackofdream
closed
6 years ago
0
Update JP translate
#55
redpizza
closed
6 years ago
0
Fix yasen alignment issue
#54
lackofdream
closed
6 years ago
0
Adding ship's MaxHP to battle text, adding repair item lines
#53
Vultren
closed
6 years ago
0
Align the enemy actions to the end of a row
#52
lackofdream
closed
6 years ago
1
Equipment slots
#51
kiletw
closed
5 years ago
0
update AACI, fix few things for Japanese battle log
#50
redpizza
closed
6 years ago
2
Japanese translation for battle log
#49
redpizza
closed
6 years ago
0
Japanese equipment name in battle log
#48
redpizza
closed
6 years ago
1
Added Tsukiyomi (event ver) and play it at the end of E7LD clears
#47
sorewachigauyo
closed
6 years ago
0
Allow loading battle text via window.location.hash
#46
Tibowl
closed
6 years ago
0
"Clear" button for text
#45
Javran
opened
6 years ago
0
support loading from lz-string encoded data
#44
Javran
closed
6 years ago
0
Fail to read sinked ship data
#43
ghost
closed
6 years ago
1
simulator mechanic request
#42
Yanginater
closed
6 years ago
0
replay data structure spec?
#41
Javran
opened
7 years ago
2
Draw combined fleet ships 1 pixel on-screen when off-screen to fix lag
#40
Tibowl
closed
6 years ago
1
Support shelling accuracy
#39
Divinity123
closed
7 years ago
1
[Feature Request] Copy direct link to clipboard
#38
mikenzb
opened
7 years ago
2
Text replay
#37
Vultren
closed
7 years ago
0
Abyssal ID shift and Suzuya kai Ni
#36
Vultren
closed
7 years ago
0
merge
#35
Vultren
closed
7 years ago
1
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