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Karanum
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gs2-randomiser2
Rework of the original GS:TLA randomiser, now in a handy web-based format
MIT License
11
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3
forks
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The setting to prevent key items on superbosses will sometimes fail to work
#47
Karanum
closed
1 week ago
0
Shaman Village Cave is missing a teleport point
#46
Karanum
closed
2 weeks ago
0
Atteka Cavern teleport point has no/incorrect boat coordinates
#45
Karanum
closed
2 weeks ago
1
Auto-run cheeses Taopo Swamp
#44
Karanum
closed
2 weeks ago
0
Custom objectives
#43
Karanum
opened
3 months ago
0
Feature Request: Add party members to the item pool
#42
EliteSoba
opened
4 months ago
0
Set location as visited regardless of entrance
#41
Karanum
closed
3 months ago
0
Ground's effect seems able to fail w/o range shuffling
#40
Karanum
closed
3 months ago
1
Solution check Kraden disappears in Gabomba Statue under certain circumstances
#39
Karanum
closed
11 months ago
0
Tutorial NPCs on Idejima cause cutscene corruption
#38
Karanum
closed
11 months ago
0
Improve cutscene skip
#37
Karanum
closed
2 weeks ago
1
Add setting to decrease level HP scaling and add HP to equipment instead
#36
Karanum
opened
1 year ago
0
Briggs battle cutscenes
#35
Karanum
closed
1 year ago
0
Add Jupiter Star to item pool as setting
#34
Karanum
closed
11 months ago
1
Archipelago Multiworld Randomizer Support
#33
Teanji
opened
2 years ago
1
Cutscene skip overhaul
#32
Karanum
closed
1 year ago
0
Retreating in JLH post-A&K triggers battle again
#31
Karanum
closed
1 year ago
1
Randomise character obtain order
#30
Karanum
closed
1 year ago
1
Randomise Psynergy needed for certain roadblocks
#29
Karanum
opened
2 years ago
0
Vanilla ship setting doesn't work in production
#28
Karanum
closed
2 years ago
0
Hard/Easy Mode Enabled By Default
#27
XerShade
closed
2 years ago
1
Option to disable curses on equipment completely.
#26
XerShade
closed
2 years ago
0
Add option to replace Avoid patch with lower enc rate
#25
Karanum
closed
2 years ago
0
Djinn menu does not appear in combat under certain circumstances
#24
Karanum
closed
2 years ago
2
Make some enemies drop Lucky Medals
#23
Karanum
closed
3 years ago
0
Randomise enemy stats (or at least eRes)
#22
Karanum
closed
2 years ago
0
Show exact critical/unleash rate modifier on equipment stats
#21
Karanum
closed
3 years ago
0
Remove modifications to Retreat pointers
#20
Karanum
closed
2 years ago
0
Djinn distribution does not limit to 9 Djinn per character
#19
Karanum
closed
2 years ago
1
Mimic on Lemurian Ship Mist Potion location causes water to un-drain
#18
Karanum
closed
3 years ago
0
Add randomisation of artifact equipment (and maybe more) in shops
#17
Karanum
opened
3 years ago
2
Off-stats on equipment is not shuffled
#16
Karanum
closed
3 years ago
0
When replacing mimics, replace them with their loot drop
#15
Karanum
closed
3 years ago
0
Add setting to shuffle equipment stats
#14
Karanum
closed
2 years ago
0
Some items are not placed in chests correctly
#13
Karanum
closed
3 years ago
2
Change Psynergy and summon chests to tablets
#12
Karanum
closed
3 years ago
0
Add a Class Psynergy setting that combines "by line" and "by element"
#11
Karanum
closed
11 months ago
0
Some object interactions are broken
#10
Karanum
closed
2 years ago
2
Empty chests at special locations may result in a ??? item
#9
Karanum
closed
3 years ago
0
Improve compatibility with other game patches
#8
Karanum
closed
1 year ago
0
Sorted Djinn have unbalanced movesets
#7
Karanum
closed
3 years ago
0
Coins don't work in certain locations
#6
Karanum
closed
3 years ago
1
Backup Cyclone Chip has incorrect eventType
#5
Karanum
closed
3 years ago
0
Shuffle forging results
#4
Karanum
closed
2 years ago
0
Center Prong pickup isn't changed
#3
Karanum
closed
3 years ago
0
QoL suggestion: fixed sanctum revive cost
#2
Karanum
closed
2 years ago
1
QoL suggestion: auto-run
#1
Karanum
closed
3 years ago
0