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Kavekha
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srrl
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Equipement draft
#224
Kavekha
opened
5 months ago
0
display and update Attributes & skills
#223
Kavekha
closed
6 months ago
0
Selected kind goes in game.
#222
Kavekha
closed
6 months ago
0
Character selection.
#221
Kavekha
closed
6 months ago
0
Character selection
#220
Kavekha
closed
6 months ago
0
Particles & sounds dans la Data : associés aux Armes et leurs effets.
#219
Kavekha
opened
6 months ago
0
fix E in engine...
#218
Kavekha
closed
6 months ago
0
Refacto effect
#217
Kavekha
closed
6 months ago
0
Update README.md
#216
Kavekha
closed
6 months ago
0
Update README.md
#215
Kavekha
closed
6 months ago
0
Refacto camera & improvement
#214
Kavekha
closed
6 months ago
0
Custom Characters
#213
Kavekha
closed
6 months ago
0
Add skills & Refacto.
#212
Kavekha
closed
6 months ago
0
Custom and random chars json
#211
Kavekha
closed
6 months ago
0
Raws in Json: characters
#210
Kavekha
closed
6 months ago
0
One raws for all files
#209
Kavekha
closed
6 months ago
0
Raw Master : draft
#208
Kavekha
closed
6 months ago
0
NPC sharing infos.
#207
Kavekha
closed
6 months ago
0
Quippittons.
#206
Kavekha
closed
6 months ago
0
IA & visibility
#205
Kavekha
closed
6 months ago
0
out of sight npcs have faster anims.
#204
Kavekha
closed
6 months ago
0
Combat refacto
#203
Kavekha
closed
6 months ago
0
refacto and fixes
#202
Kavekha
closed
6 months ago
0
Refacto spatial map
#201
Kavekha
closed
7 months ago
0
Can click on revealed tiles.
#200
Kavekha
closed
7 months ago
0
Npc markers
#199
Kavekha
closed
7 months ago
0
Stop move when seeing enemy
#198
Kavekha
closed
7 months ago
0
Controles
#197
Kavekha
opened
7 months ago
0
Npc in and out of sight
#196
Kavekha
closed
7 months ago
0
Interaction limited if out of sight.
#195
Kavekha
closed
7 months ago
0
Visibility & Gameplay
#194
Kavekha
closed
7 months ago
0
Rendering tile already known
#193
Kavekha
closed
7 months ago
0
Tile rendering done well. Or trying to render them well.
#192
Kavekha
closed
7 months ago
0
Walls obstructe the view.
#191
Kavekha
closed
7 months ago
0
Npc not visibles if not in sight.
#190
Kavekha
closed
7 months ago
0
Logic tile visible or hidden means all rendering tiles of this logic tile change their visibility status.
#189
Kavekha
closed
7 months ago
0
Compute fov for visible and hidden tiles.
#188
Kavekha
closed
7 months ago
0
Board refacto
#187
Kavekha
closed
7 months ago
0
Refacto Round 5: Map !
#186
Kavekha
closed
7 months ago
0
PoC: Visibility in a square range.
#185
Kavekha
closed
7 months ago
0
UI review & improvements
#184
Kavekha
closed
7 months ago
0
# Saves & menus
#183
Kavekha
opened
7 months ago
0
Lumières
#182
Kavekha
opened
7 months ago
0
Generation de Map Underground.
#181
Kavekha
opened
7 months ago
0
Missions
#180
Kavekha
opened
7 months ago
0
Configuration sets
#179
Kavekha
closed
7 months ago
0
Palette
#178
Kavekha
opened
7 months ago
0
Improvements & control flow
#177
Kavekha
closed
7 months ago
0
Loaders de données et conversion en elements utilisables IG
#176
Kavekha
closed
6 months ago
0
Clean Up before new feature.
#175
Kavekha
closed
7 months ago
0
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