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KonstantinTomashevich
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Emergence
Flexible set of libraries for gameplay development. Currently under development.
Apache License 2.0
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Huge experimental refactor.
#76
KonstantinTomashevich
closed
1 year ago
1
Experiment: Consider Model-Logic split in Celerity and its extensions
#75
KonstantinTomashevich
closed
1 year ago
0
Celerity::RenderFoundation: Frame buffers and render to textures.
#74
KonstantinTomashevich
closed
1 year ago
0
Improve Celerity::RenderFoundation.
#73
KonstantinTomashevich
closed
1 year ago
0
Resource Cooking Platform.
#72
KonstantinTomashevich
closed
1 year ago
0
Resource cooking platform and game packaging for Windows.
#71
KonstantinTomashevich
closed
1 year ago
0
Virtual File System
#70
KonstantinTomashevich
closed
1 year ago
0
Virtual File System
#69
KonstantinTomashevich
closed
1 year ago
0
CPU Profiler integration.
#68
KonstantinTomashevich
closed
1 year ago
0
CPU Profiler Integration
#67
KonstantinTomashevich
closed
1 year ago
0
Serialization Rework. Linux support.
#66
KonstantinTomashevich
closed
1 year ago
0
Serialization rework
#65
KonstantinTomashevich
closed
1 year ago
1
Platformer2dDemo: Initial version and engine improvements.
#64
KonstantinTomashevich
closed
1 year ago
0
Create 2d platformer with multiple levels to test simple game development pipeline.
#63
KonstantinTomashevich
opened
1 year ago
1
WorldView feature
#62
KonstantinTomashevich
closed
1 year ago
0
Implement "world inheritance" through registry sharing
#61
KonstantinTomashevich
closed
1 year ago
0
Celerity::UI extension with ImGUI implementation.
#60
KonstantinTomashevich
closed
1 year ago
0
Celerity: Simplistic UI extension on top of ImGUI and RenderBackend.
#59
KonstantinTomashevich
closed
1 year ago
0
Better standard way to place cascade removers in graph
#58
KonstantinTomashevich
closed
1 year ago
0
Better standard way to place cascade removers in graph
#57
KonstantinTomashevich
closed
1 year ago
0
Implement Input extension for Celerity
#56
KonstantinTomashevich
closed
1 year ago
0
Implement Input extension for Celerity
#55
KonstantinTomashevich
closed
1 year ago
0
Celerity: Extract RenderFoundation extension from Render2d extension
#54
KonstantinTomashevich
closed
1 year ago
0
Celerity: Extract RenderCommon extension from Render2d extension
#53
KonstantinTomashevich
closed
1 year ago
0
Implement RenderBackend service and rework Celerity::Render2d as library that uses RenderBackend.
#52
KonstantinTomashevich
closed
1 year ago
0
Implement RenderBackend service and rework Celerity::Render2d as library that uses RenderBackend.
#51
KonstantinTomashevich
closed
1 year ago
0
Celerity::Render2d: Implement viewports with optional viewport-to-viewport blending.
#50
KonstantinTomashevich
closed
1 year ago
0
Celerity::Render2d: Implement viewports with optional viewport-to-viewport blending.
#49
KonstantinTomashevich
closed
1 year ago
1
Celerity: Physics2d extension.
#48
KonstantinTomashevich
closed
1 year ago
0
Rename Celerity Physics extension to Physics3d.
#47
KonstantinTomashevich
closed
1 year ago
0
Rename everything that is not an asset to resource.
#46
KonstantinTomashevich
closed
1 year ago
0
Task graph visualization improvement.
#45
KonstantinTomashevich
closed
1 year ago
0
Celerity::Render2d extension.
#44
KonstantinTomashevich
closed
1 year ago
0
Celerity::Asset extension.
#43
KonstantinTomashevich
closed
2 years ago
0
Transform 2d implementation.
#42
KonstantinTomashevich
closed
2 years ago
0
Volumetric queries improvement.
#41
KonstantinTomashevich
closed
2 years ago
0
Asset loading improvements.
#40
KonstantinTomashevich
closed
2 years ago
0
AssetObject: support for prefabs with inheritance.
#39
KonstantinTomashevich
closed
2 years ago
0
Apply CLang 14 format
#38
KonstantinTomashevich
closed
2 years ago
0
SpaceShooterDemo minor improvements
#37
KonstantinTomashevich
closed
2 years ago
0
Serialization library
#36
KonstantinTomashevich
closed
2 years ago
0
Assembly pattern implementation for Celerity.
#35
KonstantinTomashevich
closed
2 years ago
0
StandardLayoutMapping: Conditional iteration that takes care of union variants and array elements visibility.
#34
KonstantinTomashevich
closed
2 years ago
0
Improve TaskExecutor usage of multithreading.
#33
KonstantinTomashevich
closed
2 years ago
0
Transform interpolation improvement.
#32
KonstantinTomashevich
closed
2 years ago
0
Extract extension libraries from demo.
#31
KonstantinTomashevich
closed
2 years ago
0
Space Shooter Demo.
#30
KonstantinTomashevich
closed
2 years ago
0
Simple Urho3D scene integration for demo.
#29
KonstantinTomashevich
closed
2 years ago
0
Rigid body dynamics integration
#28
KonstantinTomashevich
closed
2 years ago
0
Warehouse and RecordCollection improvements.
#27
KonstantinTomashevich
closed
2 years ago
0
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