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KristalTeam
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Kristal
Deltarune fangame engine for Love2D
BSD 3-Clause "New" or "Revised" License
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Recruit System - FULLY COMPLETED
#142
FireRainV
closed
1 month ago
2
add getters for mirror sprites
#141
MrOinky
closed
1 month ago
0
Semi-Complete Recruit System
#140
FireRainV
closed
1 month ago
1
Revert "Semi-Completed the Recruit System"
#139
NyakoFox
closed
1 month ago
0
Semi-Completed the Recruit System
#138
FireRainV
closed
1 month ago
0
fixed binding modifiers
#137
FireRainV
closed
1 month ago
0
Fix soul color for mod select
#136
AcousticJammYT
closed
1 month ago
0
Mod-defined custom soul colors in mod select
#135
AcousticJammYT
closed
1 month ago
1
Enemyselect accuracy
#134
FireRainV
closed
1 month ago
1
An important bug-fix
#133
FireRainV
closed
2 months ago
0
Added 'false' to "growStrongerChara"
#132
FireRainV
closed
1 month ago
0
Light World LV save to file
#131
FireRainV
closed
1 month ago
1
black screen
#130
GhostBusterRovo
closed
1 month ago
2
added PartyMember:replaceSpell(spell, replacement)
#129
SuperOfSrb2
closed
1 month ago
0
Fixed many bugs and crashes with the change_party debug menu
#128
FireRainV
closed
4 months ago
0
lowercased the Utils.XOR() to Utils.xor()
#127
FireRainV
closed
4 months ago
0
Added an argument to onDodge which checks whether you attacked or not
#126
FireRainV
closed
4 months ago
0
Allow negative amount in EnemyBattler:addMercy()
#125
Simbel0
closed
4 months ago
0
transition sound property
#124
HUECYCLES
closed
4 months ago
1
transition event sound properties
#123
HUECYCLES
closed
4 months ago
3
Overhauled DarkMenu to make it easier to add buttons via events
#122
Idunno1
closed
4 months ago
0
Nil check font settings in fallback-is-imagefont check
#121
Dobby233Liu
closed
4 months ago
0
Improved Noelle's level check
#120
FireRainV
closed
4 months ago
0
Added getPartyCharacter function for only the party train
#119
FireRainV
closed
4 months ago
1
Revert "Improved World:getPartyCharacter(party) function "
#118
NyakoFox
closed
4 months ago
0
PartyMember:onTurnStart is no longer called twice and moved :onTurnStart to just before the actionselect switch
#117
Idunno1
closed
4 months ago
0
More events and encounter callbacks
#116
Idunno1
closed
4 months ago
0
Improved World:getPartyCharacter(party) function
#115
FireRainV
closed
4 months ago
0
Android buttons
#114
XenonHedgehog
closed
1 month ago
1
Added Utils.isNaN and Utils.XOR
#113
FireRainV
closed
4 months ago
0
fixed bad parsing of 'nan', 'inf' as indexes during sprite asset load
#112
skarph
closed
5 months ago
0
Added a keyboard with lowercase alphabet
#111
FireRainV
closed
4 months ago
0
Make sure tempsave is immediately loaded on quick reload
#110
Dobby233Liu
closed
4 months ago
1
setWindowTitle improvements
#109
Dobby233Liu
closed
4 months ago
0
Increase battle background cover size
#108
MrOinky
closed
5 months ago
0
fix twinribbon and autoaxe bonus stats
#107
MrOinky
closed
5 months ago
0
Weird error w/ wave
#106
TheLemon27
closed
1 month ago
2
Display ID instead of name
#105
FireRainV
closed
6 months ago
1
Fixed party sprites duplication
#104
FireRainV
opened
6 months ago
5
You can now attach a font to an actor
#103
FireRainV
closed
4 months ago
0
onActionSelect and onCharacterTurn fix
#102
Idunno1
closed
5 months ago
0
onMapBorder mod call
#101
DiamondBor
closed
4 months ago
1
Fixed Dual Heal Battle Desc
#100
FireRainV
closed
6 months ago
0
Re-enters the shop you were in upon quick reload
#99
FireRainV
closed
6 months ago
0
Fixed Noelle level check
#98
FireRainV
closed
4 months ago
5
Added an option to remove an enemy ACT
#97
FireRainV
closed
6 months ago
0
mod.json {useSaves: has_saves} skip file select if no saves
#96
skarph
closed
6 months ago
0
mod.json {"useSaves": "has_saves"} skips file select if no saves
#95
skarph
closed
6 months ago
1
Fixed menu scrolling bug
#94
FireRainV
closed
6 months ago
0
Added Volume and Pitch as options for Mod:onMapMusic()
#93
DiamondBor
closed
4 months ago
0
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