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Kyjor
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JulGame.jl
JulGame is a game engine based on the Julia programming language with the help of SDL2.
https://docs.kyjor.io/JulGame.jl
The Unlicense
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Create screen buttons in the editor
#68
Kyjor
closed
1 month ago
0
Updates to textbox in editor
#67
Kyjor
closed
3 months ago
0
We can load fonts in the editor now
#66
Kyjor
closed
3 months ago
0
Update editor to allow textbox editing
#65
Kyjor
closed
4 months ago
0
Feature/sdl editor continued updates
#64
Kyjor
closed
4 months ago
0
Feature/particle fx
#63
Kyjor
opened
4 months ago
0
Feature/using sdl gfx
#62
Kyjor
closed
4 months ago
0
Continued updates to new SDL Renderer-Based Editor
#61
Kyjor
closed
4 months ago
0
Refactor/move call sites to functional
#60
mrufsvold
closed
4 months ago
3
Refactor/dispatch-component-functions
#59
mrufsvold
closed
4 months ago
0
Feature/sdl editor
#58
Kyjor
closed
4 months ago
1
Refactor/deanonymize-get-prop-funcs
#57
mrufsvold
closed
5 months ago
2
Using platformer to increase test coverage
#56
Kyjor
closed
5 months ago
0
Clean Up Imports
#55
mrufsvold
closed
5 months ago
1
Pulling methods out of struct definitions
#54
mrufsvold
closed
5 months ago
6
Creating game "window" for SDL editor renderer
#53
Kyjor
closed
5 months ago
1
add concrete types to main struct
#52
mrufsvold
closed
5 months ago
6
Add SDL backend for editor
#51
Kyjor
closed
5 months ago
0
Scene switching in editor
#50
Kyjor
closed
5 months ago
0
Use floats for rendering
#49
Kyjor
closed
5 months ago
0
Use JuliaWGPU ecosystem for GPU support
#48
VarLad
opened
5 months ago
3
ECS support
#47
VarLad
opened
5 months ago
1
Removed the editor from the engine. This should make game builds smaller
#46
Kyjor
closed
5 months ago
1
Feature/sdl imgui backend
#45
Kyjor
closed
5 months ago
0
Added pixel per unit support. By default, sprites will not use it
#44
Kyjor
closed
5 months ago
0
Added text back to screen button, fixed pathing, and added test
#43
Kyjor
closed
5 months ago
0
Optimize collision checking and debug drawing
#42
Kyjor
closed
5 months ago
0
Feature/158 refactor component creation to use structs as dtos
#40
Kyjor
closed
5 months ago
1
Can't Open the Editor
#39
SabeDoesThings
closed
6 months ago
4
refactoring Math/Lerp.jl switching Number type to Real
#38
achengli
closed
6 months ago
0
Fixed a few issues and added a test project to be used for profiling
#37
Kyjor
closed
6 months ago
1
Vector structures refactorization
#36
achengli
closed
6 months ago
2
Some performance ideas
#35
rafaqz
closed
6 months ago
32
[29] Scene switching in game mode
#34
Kyjor
closed
6 months ago
1
[142] Sprite UI element
#33
Kyjor
closed
6 months ago
1
Add SDL function wrapper and update font loading
#32
Kyjor
closed
6 months ago
0
Update script update and rendering order
#31
Kyjor
closed
6 months ago
0
Fixing colliders and rigidbodies not being deleted when destroyed
#30
Kyjor
closed
6 months ago
3
[136] Platformer Collider
#29
Kyjor
closed
6 months ago
2
[39] Adding sprite layering
#28
Kyjor
closed
6 months ago
2
Merger
#27
Kyjor
closed
6 months ago
0
[135] Fix textbox in editor
#26
Kyjor
closed
6 months ago
0
[131] Fixing editor bugs
#25
Kyjor
closed
6 months ago
1
Animation/Animator docs and function updates
#24
Kyjor
closed
6 months ago
1
Fixed issue with physics timing
#23
Kyjor
closed
6 months ago
2
Merge main into develop
#22
Kyjor
closed
6 months ago
0
Began working on drawing circles and circular collision
#21
Kyjor
closed
6 months ago
0
Collider clean up
#19
Kyjor
closed
6 months ago
0
16 Updated animator, added animation docs, added script tests
#18
Kyjor
closed
6 months ago
0
Add isWorldEntity and position properties to Shape
#17
Kyjor
closed
6 months ago
1
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