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LIJI32
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SameBoy
Game Boy and Game Boy Color emulator written in C
https://sameboy.github.io/
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iOS Touch Screen Recommendation
#587
hunter1026
closed
3 months ago
1
package SameBoy core
#586
gogo2464
closed
3 months ago
2
'TEST SRAM ERROR' on game "Crazy Richman 2 (J) [C][!]"
#585
Buggem
closed
5 months ago
1
Graphical issues when opening the menu
#584
Adamillo
closed
5 months ago
1
Running `make` does nothing
#583
absolutelynothinghere
opened
5 months ago
6
Games that draw SGB borders cause menu graphic issues and overlapping text [WinSDL front-end]
#582
JukePlz
closed
5 months ago
1
Quick Look preview generator appears to be broken
#581
SamusAranX
closed
5 months ago
2
Menu texts are not cleaned when I go back from SGB border
#580
sdhizumi
closed
5 months ago
1
Fix bugs in Makefile for newer operating systems
#579
Buggem
closed
6 months ago
4
Update macOS sdk in Makefile
#578
Buggem
closed
5 months ago
1
gb.h: add include guards for C++ projects
#577
orbea
closed
6 months ago
0
Menu redrawing bug
#576
poesdelal
closed
6 months ago
0
iOS app crashes on launch (iOS Simulator)
#575
Buggem
closed
6 months ago
1
X11 vs MIT License
#574
carmiker
closed
6 months ago
2
Allow rgbds to build SameBoy's BootROMs for testing
#573
Rangi42
closed
7 months ago
0
build fails when run on a drive mounted on a path with a space
#572
Moth-Tolias
closed
7 months ago
0
v0.15.8 Crash `EXC_BAD_ACCESS`
#571
IanBurgan
closed
7 months ago
4
Fix memory corruption on removal / update of cheats with the same address hash
#570
max-m
closed
8 months ago
0
Fix GB_ENUM on C++
#569
SnowyMouse
closed
7 months ago
0
Warn user about SDL initialization failure
#568
hitomi-nakayama
opened
8 months ago
2
VRAM Viewer tabs not present in MacOS Sonoma
#567
pau-tomas
closed
6 months ago
0
Pocket Monsters - Pikachu has graphical issues when played on CGB mode
#566
JDMarquezCLC
opened
9 months ago
4
Libretro makefile change to enable build for "unix-armv7-hardfloat-neon"
#565
zoltanvb
closed
6 months ago
0
Add VGM logging support
#564
sunkhaskasis
opened
9 months ago
0
Controller not detected if connected while SameBoy is running.
#563
aljohnston112
closed
6 months ago
2
Ternary safety
#562
ghost
closed
10 months ago
3
Force parsing order
#561
ghost
closed
10 months ago
1
Fix oob reads in debugger command parsing
#560
thestr4ng3r
closed
10 months ago
4
Documentation about command line arguments
#559
guilherssousa
closed
10 months ago
1
Removed unused local variable "lineIndex" that was generating a warning.
#558
arthurgiroux
closed
11 months ago
0
Add SIGUSR1 to reload to the SDL frontend
#557
arkie
closed
11 months ago
4
android question
#556
roomnoom
closed
11 months ago
1
PCM playback buzz audible in SameBoy but not on GBA SP
#555
SonoSooS
closed
6 months ago
0
Better SGB+GBC support (RetroArch/libretro)
#554
pressRtowin
opened
1 year ago
4
Cannot undo load state on the auto-loaded state (RetroArch/Libretro)
#553
pressRtowin
closed
1 year ago
2
Custom borders feature request (libretro)
#552
GBPlayer85
opened
1 year ago
1
IOS Rom Library
#551
Joe-manji
closed
6 months ago
3
iOS App Feature Requests
#550
eisnerguy1
opened
1 year ago
5
Library access to raw APU channel volumes
#549
nununoisy
closed
1 year ago
3
Library access to raw APU channel volumes
#548
nununoisy
closed
1 year ago
4
Put automation results in a separate repo?
#547
clbr
closed
1 year ago
3
Hang when starting a ROM in a non-writable dir
#546
clbr
opened
1 year ago
3
Option to change Super Game Boy palettes
#545
DanilaSpevak
opened
1 year ago
1
[GBS] Aladdin (Game Boy Color, 2000) - no audio
#544
jprjr
closed
1 year ago
0
Changed CFLAG from -O3 to -O2
#543
MatteoRaso
closed
1 year ago
6
SameBoy iOS Installation?
#542
Buggem
closed
1 year ago
5
Windows/Linux Version: SO MANY FEATURES MISSING
#541
Buggem
opened
1 year ago
2
Sameduck Libretro Ant Soldiers issue
#540
DanilaSpevak
opened
1 year ago
0
[Feature Request] Discord Rich Presence
#539
Buggem
opened
1 year ago
0
Channel 3 (Wave) OFF not emulated correctly
#538
coffeevalenbat
opened
1 year ago
3
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