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LiveSplit
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asr
Helper crate to write auto splitters for LiveSplit One's auto splitting runtime.
https://livesplit.org/asr/asr
Apache License 2.0
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Iterating through addresses matching a signature
#103
Jujstme
opened
1 month ago
0
Allow signature scanning to cross page boundaries
#102
Jujstme
closed
1 month ago
1
Godot SceneTree get root not working
#101
olvior
opened
2 months ago
7
Fix the nightly futures support
#100
CryZe
closed
3 months ago
0
Allow querying the scripts of nodes in Godot
#99
CryZe
closed
4 months ago
0
Add Support for the Godot Engine
#98
CryZe
closed
4 months ago
0
[Unity] bugfixing
#97
Jujstme
closed
3 weeks ago
1
Added support for UE 5.4
#96
Jujstme
opened
6 months ago
0
Preliminary support for Unreal Engine
#95
Jujstme
closed
7 months ago
0
[PS1] Sigscan for PCSX-reARMed is broken on the latest versions of the libretro core
#94
Jujstme
opened
8 months ago
0
Some Mac and Linux support for Unity/Mono
#93
AlexKnauth
opened
9 months ago
1
Added V1Cattrs offsets for mono
#92
Jujstme
opened
9 months ago
0
Unity / Mono V1 with cattrs
#91
AlexKnauth
closed
9 months ago
1
unity mono Module attach: remove extra +2
#90
AlexKnauth
closed
9 months ago
0
More uniform methods for emulators
#89
Jujstme
opened
9 months ago
0
Iterate over exported symbols on ELF executables
#88
Jujstme
closed
9 months ago
0
Added support for emulators on Linux (PS1 and Genesis)
#87
Jujstme
closed
9 months ago
1
Incorrect memory readings on SEGA Genesis emulator
#86
Jujstme
opened
10 months ago
0
Allow to read memory slices of unknown size at compile time
#85
Jujstme
closed
9 months ago
4
Added support for `future` for emulators
#84
Jujstme
closed
9 months ago
0
Add FileSelection Widget
#83
AlexKnauth
closed
10 months ago
0
Inherit struct visibility on Unity class derive
#82
CryZe
closed
11 months ago
0
Implement choice settings widgets
#81
CryZe
closed
11 months ago
0
Make Value API more ergonomic
#80
CryZe
closed
11 months ago
0
Add function for querying the type of a value
#79
CryZe
closed
1 year ago
0
Allow wrapping Widgets in Pair
#78
CryZe
closed
1 year ago
0
Add support for Settings Lists
#77
CryZe
closed
1 year ago
0
Spport querying setting values as `ArrayString`
#76
CryZe
closed
1 year ago
0
Support maps and strings as setting values
#75
CryZe
closed
1 year ago
0
Improve the documentation for the settings
#74
CryZe
closed
1 year ago
0
Add process.get_module_path
#73
AlexKnauth
closed
1 year ago
0
Add settings maps and values
#72
CryZe
closed
1 year ago
0
[Unity] Various edits in the Unity code
#71
Jujstme
closed
9 months ago
0
Replacing `ArrayVec` in `DeepPointer` with standard arrays
#70
Jujstme
closed
1 year ago
1
[Unity] Properly recover fields inside a class
#69
Jujstme
closed
1 year ago
1
[Unity] Better pointer path resolution by looking at the class vtables
#68
Jujstme
closed
1 year ago
0
[Unity] Various improvements
#67
Jujstme
closed
1 year ago
0
Added the ability to iterate over exported symbols in a given pe module
#66
Jujstme
closed
1 year ago
0
[BUGFIX] Added new sigscan for DuckStation (PS1 emu)
#65
Jujstme
closed
1 year ago
0
Porting DeepPointer over from classic LiveSplit
#64
Jujstme
closed
1 year ago
3
[Unity] Refactored SceneManager
#63
Jujstme
closed
1 year ago
0
[Unity] Improved performance of the `root_game_objects` function
#62
Jujstme
closed
1 year ago
1
Bugfixing
#61
Jujstme
closed
1 year ago
1
[Unity] Automatic pointer path resolution for Mono games
#60
Jujstme
closed
1 year ago
10
Added support for Wii emulators
#59
Jujstme
closed
11 months ago
0
Added support for Sega Master System / Game Gear (SMS) emulators
#58
Jujstme
closed
11 months ago
0
Added support for Mednafen (PS1 emu)
#57
Jujstme
closed
11 months ago
0
Added `impl<Add>` 32bit integers for Address64
#56
Jujstme
closed
1 year ago
0
Improved support for GBA emulators
#55
Jujstme
closed
1 year ago
0
Added support for PS2 emulators
#54
Jujstme
closed
1 year ago
0
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