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MadDeCoDeR
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Classic-RBDOOM-3-BFG
DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experience of Ultimate DOOM, DOOM 2 and DOOM 3.
GNU General Public License v3.0
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Bump vcpkg from `d8e5ba9` to `288e8be`
#102
dependabot[bot]
closed
1 year ago
1
Bump vcpkg from `d8e5ba9` to `80ecf32`
#101
dependabot[bot]
closed
1 year ago
1
Open Platform Crash On Latest
#100
d10sfan
closed
1 year ago
17
Bump vcpkg from `d8e5ba9` to `6336644`
#99
dependabot[bot]
closed
1 year ago
1
Bump vcpkg from `d8e5ba9` to `662dbb5`
#98
dependabot[bot]
closed
1 year ago
1
Bump vcpkg from `d8e5ba9` to `9700cf2`
#97
dependabot[bot]
closed
1 year ago
1
Ingame lift glitch
#96
Levan7
opened
1 year ago
2
WGL_NV_DX_interop2 integration for Windows
#95
MadDeCoDeR
opened
1 year ago
1
(Half-Lambert) Lighting broken
#94
smeep0
opened
1 year ago
2
Flickering lights/lighting with HDR on (Version 1.2.8)
#93
smeep0
closed
11 months ago
11
MISTAKEN ISSUE
#92
DANIHEX
closed
1 year ago
1
[Feature Request] Adopt features from CstDoom3-BFG
#91
ViperAcidZX
opened
2 years ago
6
[Doom 3] Random micropauses
#90
ViperAcidZX
opened
2 years ago
8
[Doom 3] LB and RB mappings are reversed by default
#89
ViperAcidZX
opened
2 years ago
2
[Doom II] Master Levels doesn't work and always crashes the game
#88
ViperAcidZX
closed
11 months ago
2
build error
#87
strikersix23
opened
2 years ago
3
Update correct locale variables for Italian and Spanish
#86
jorgicio
closed
2 years ago
1
Jagged shadows on people with Soft Shadows off
#85
forealdo25
closed
1 year ago
4
SSAO causes weird shadows on screen
#84
forealdo25
opened
2 years ago
2
[Renderer]Vulkan support
#82
MadDeCoDeR
opened
2 years ago
1
[Classic DOOM]HUDINFO
#81
MadDeCoDeR
opened
2 years ago
0
[Classic DOOM]Master Levels WAD generation
#80
MadDeCoDeR
closed
11 months ago
2
[Linux]New game with a Controller
#79
MadDeCoDeR
closed
1 year ago
1
GAME CRASH
#78
randagioblu
closed
2 years ago
6
remove crosshair
#77
nr1995
closed
2 years ago
7
neo/renderer/Image_files.cpp | Use of Depreciated API calls to libpng breaks building against recent versions of libpng.
#76
EndlessEden
closed
2 years ago
2
building against modern versions of ffmpeg is broken.
#75
EndlessEden
closed
2 years ago
3
neo/renderer/RenderBackend.cpp:34:10: | fatal error: ../../framework/Common_local.h: No such file or directory
#74
EndlessEden
closed
2 years ago
1
Vulkan Compiling is Broken
#73
EndlessEden
closed
2 years ago
2
building fails due to bad path for openal headers; /neo/openal-soft/include/AL/ does not exist.
#72
EndlessEden
closed
2 years ago
8
Crashes to desktop. All source ports crash. Only Doom3BFG.exe runs.
#71
yum13241
closed
2 years ago
5
Achievements won't trigger in GOG release
#70
inzsome
closed
2 years ago
3
[Request] posting of current release builds to resume
#69
Tsoccerguy3
closed
2 years ago
2
Vsync option on Classic DOOM
#68
MadDeCoDeR
closed
3 years ago
0
Linux - Error when trying to compile/make
#67
TheTee82
closed
3 years ago
7
Resolutions above 1080p cause the game to reset to defaults
#66
eggmanstudio
opened
3 years ago
7
Please integrate tools from Storm Engine 2 and other modding enhancements from Storm Engine 2 / RBDoom 3 BFG
#65
motorsep
opened
3 years ago
0
-timedemo does not play/time demo
#64
Xymph
closed
2 years ago
21
Strange shadows differences with BFG?
#63
Hexaae
opened
3 years ago
9
First UAC intro automatically skipped?
#62
Hexaae
closed
11 months ago
5
SSAO artifact
#61
dubigrasu
opened
3 years ago
0
Ultimate Doom: Lost Souls should be included in the kill count.
#60
De-Seppe
closed
3 years ago
1
Suggestions for next update
#59
Robin613507
closed
2 years ago
2
Startup crashes if no sound device is present
#58
emf2718
closed
3 years ago
1
Support PPC64LE and Fix build by MCST lcc compiler on e2k
#57
r-a-sattarov
closed
3 years ago
0
Crash on Attempting Doom Games
#56
d10sfan
closed
4 years ago
2
Unable to initialise OpenGL
#55
AeriaVelocity
closed
4 years ago
9
updated platform_linux.cpp and added support of aarch64
#54
r-a-sattarov
closed
4 years ago
0
Next Weapon and Previous Weapon binds are incorrect in Doom 3
#53
guynamederick
closed
4 years ago
1
Spanish update
#52
ElTioRata
closed
4 years ago
0
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