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Moonlit-Games
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Ultimate-Water-System
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Missing reference unity 2019.2.0f1
#65
DotCube1
opened
3 years ago
7
Abandoned Project
#64
digimbyte
opened
5 years ago
4
I cant download the hotfix
#63
grejaili
opened
6 years ago
3
Shaders Error
#62
1932161324
opened
6 years ago
1
Shadows still render inside subtraction volume
#61
eobet
opened
6 years ago
0
Water not visible in build for Windows Unity 2017.4.2f2
#60
VirtualAutonomy
opened
6 years ago
5
Is Ultimate Water System compatible with Android builds?
#59
ReyVFX
opened
6 years ago
0
WaterForce "radius" has no effect.
#58
angry-penguin
opened
6 years ago
0
SimulationArea camera lag
#57
angry-penguin
opened
6 years ago
0
Hot Fix WaterForceData not found
#56
GXMark
opened
6 years ago
0
Broken Surface by Multi-WaterBase(Container)
#55
Cosmoraph
opened
6 years ago
1
Water Interactive is not culled outside the camera view
#54
MCPGNZ
opened
6 years ago
2
No documentation for Caustics
#53
MCPGNZ
closed
6 years ago
0
No Fog on Mac
#52
oantsmap
opened
6 years ago
3
PS4 Shader Compile Issues
#51
oantsmap
opened
6 years ago
0
Specular lighting is too bright
#50
oantsmap
opened
6 years ago
3
NullReference
#49
ghost
opened
6 years ago
13
Universal Windows Platform fails
#48
joaquingrech
opened
6 years ago
3
Switching to iOS or Android platform fails
#47
joaquingrech
opened
6 years ago
0
terrain billboarded trees render behind the water
#46
joaquingrech
opened
6 years ago
7
waves flicker
#45
joaquingrech
closed
6 years ago
3
Shaders don't work with 2017.3
#44
eobet
closed
6 years ago
4
Water Physics component generates error and no inspector is shown for the component.
#43
SemihParlayan
closed
6 years ago
1
In Orthographic camera mode everything renders above water
#42
StickeydM
opened
6 years ago
0
Custom Mesh Puddle underneath Ocean problems
#41
ibbybn
closed
6 years ago
1
Enabling Water script causes screen to go black (2017.3.0f3)
#40
mold
closed
6 years ago
2
Shaders Unsupported with Apple Metal API- similar to Vulkan API Errors...UWS is unusable.
#39
C-p-H
opened
6 years ago
1
Struct variable 'globalWaterData' is ignored.
#38
MCPGNZ
closed
6 years ago
0
Shader errors with Vulkan Graphics API
#37
skaughtx0r
opened
6 years ago
0
WaterCamera SubmersionStateChanged Event is not working
#36
SemihParlayan
closed
6 years ago
2
MissingReferenceException: The object of type 'Water' has been destroyed but you are trying to access it
#35
stevenwanhk
closed
6 years ago
2
HDR on WaterCamera with other Image effects inverts buffer
#34
btunnadine
opened
6 years ago
4
Wave height take depth of ocean floor into account
#33
Galahaddruid
opened
6 years ago
5
Normal detail fade distance not working
#32
skaughtx0r
opened
6 years ago
0
Refraction does not work in Single Pass
#31
stevenwanhk
opened
6 years ago
6
Volume subtraction does not work as expected for box colliders with offset
#30
Lohrion
closed
6 years ago
5
Doesn't work in Single Pass VR
#29
EddieSoloProjects
opened
6 years ago
2
Performance issues
#28
leonidasos
closed
6 years ago
3
Broken OpenGL
#27
leonidasos
closed
6 years ago
1
Water Profile Blending
#26
Bartolomeus755
closed
6 years ago
1
Water rendering issue with camera facing down
#25
Stingo82
closed
6 years ago
2
Ocean (Fully featured) profile issue
#24
vageng
closed
6 years ago
1
Submersion state not behaving correctly and Underwater IME component
#23
SemihParlayan
closed
6 years ago
5
Truesky clouds under UWS water
#22
sim2reality
opened
7 years ago
4
Cross-integrate with AZURE[SKY]
#21
MCPGNZ
opened
7 years ago
0
Shadow problems with UWS
#20
mikeAmueller
opened
7 years ago
0
Strange streaks in water with "Image Effect Deferred" when camera is e.g. 600 units above the water
#19
mikeAmueller
closed
7 years ago
2
"Disco effect" on AMD gpus
#18
MCPGNZ
closed
7 years ago
2
Foam Shore blending with water depth
#17
leonidasos
opened
7 years ago
2
Implementing ShipBowWaveEmitter and WaveEmitter
#16
Bartolomeus755
closed
7 years ago
3
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